Developer Update for Fallout Tactics
Testing and playing the single-player demo tutorials and missions remains the order of the day. We've started localizing the demo text as well. We are doing German, French, Italian and Spanish.
Just had a sales meeting the other day. This is where we demo the game to our own sales force, so that they will know how to sell it to the distributors and retailers. These meetings are kind of fun, since you get to see what all the other dev teams are up to in a friendly competitive sort of way. You also get a chance to see what marketing and sales have planned for promoting and supporting your game. I don't know, but I kind of like that for some reason.
Parrish, the lead artist from Micro-Forté, passed on the following statistics, in case you are interested: We have made 27,056 tiles and over 300,000 frames of animation.
Senior Game Designer - Interplay Entertainment Corp