Tim Cain talk on FO3 from March 9, 2002

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Saint_Proverbius
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Tim Cain talk on FO3 from March 9, 2002

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<strong>[ -> Interview]</strong>

A <A href="http://www.thevats.net/content.php?id=7">chat log</a> from March 9th, 2002 between <b>Killzig</b> and <b>Calis</b> and <b>Tim Cain</b> on the subject of <A href="http://www.interplay.com/fallout">Fallout</a> and it's future - specifically <b>Fallout 3</b>.
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<br><blockquote><b>Killzig</b>: Here's a silly question, if you were on the FO3 team what area would you use as your starting point for the story?
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<br><b>Tim Cain</b>: Well, Killzig, I have already written a design for Fo3, but I have sworn not to talk about it. If I see any of it in the next game, I can rest assured that it is coincidence.</blockquote>
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<br>The irony is that <A href="http://www.interplay.com">Interplay</a> sold the rights to <a href="http://www.interplay.com/fallout">Fallout</a> to <a href="http://www.bethsoft.com">Bethesda</a> over <a href="http://www.troikagames.com">Troika</a> because they had more money. However, if the design of the game was already done by <b>Tim Cain</b>, then <b>Fallout 3</b> would already be in production and on the shelves a lot sooner considering <a href="Http://www.bethsoft.com">Bethesda</a> doesn't even have a team in place to come up with a design even though they've been trying to buy it for nearly eight months now.<br/><a href="http://www.duckandcover.cx/content.php?id=7">Read: Tim Cain talk on FO3 from March 9, 2002</a>
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