Chat log from the development of Fallout 2 dated May 21st, 1

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Saint_Proverbius
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Chat log from the development of Fallout 2 dated May 21st, 1

Post by Saint_Proverbius »

<strong>[ -> Interview]</strong>

Our <a href="http://www.thevats.net/content.php?id=5">oldest chat log</a> from the creation of <a href="http://www.interplay.com/fallout2">Fallout 2</a>. Here's a dumbass question from someone we all know:
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<br><blockquote>Exitium|WZ - <b>Feargus</b>, do you suppose I could help out in the creation of Fallout 2? *cough Id love to cough*. Like we had that talk on #baldursgate =). Oh and serious question, do we actually live a life in the game? As in get married, sleep, eat, drink and all that unimportant stuff left out from Fallout 1. 1 more question after this...
<br><b>Feargus</b> - Umm, we are making a game. :)
<br>Exitium|WZ - Oh and about the Fallout 2 Editor, will you still release it? There are some of us here who have talents to adventure beyond other peoples abilities..such as the Unwashed Villagers =)
<br><b>Feargus</b> - I am not a big believer in the sleeping, eating, etc.. stuff that some RPG's put in there.
<br>Exitium|WZ - <b>Feargus</b>, yeah I know, im talking about helping you guys with weapons =)
<br><b>Feargus</b> - That seems a lot like micromanagement that people get bored with.
<br>Exitium|WZ - True.
<br>Exitium|WZ - I hate micromanagement.
<br><b>Feargus</b> - Some of that stuff is going in.
<br>Exitium|WZ - Say, is that offer to help you guys with characters and item names still on?
<br><b>Feargus</b> - Sure, just e-mail me at furquhart@interplay.com
<br>Meghan - Thanks Exitium :)</blockquote>
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<br>Dear lord.<br/><a href="http://www.duckandcover.cx/content.php?id=5">Read: Chat log from the development of Fallout 2 dated May 21st, 1998</a>
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