Need Art For Fallout D20 RPG

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jackel792
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Need Art For Fallout D20 RPG

Post by jackel792 »

Ok folks im working on a d20 version of Fallout and i was wondering if someone could do pics for each of the classes im using for now. The classes are Tribal, Explorer (scout) Soldier, Trader, and Reaver (tech specialist), and the three races im using are human, ghoul, and super mutant. if anyone could help i would love it!
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ApTyp
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Post by ApTyp »

Semi-cartoony ok?

OK, let me get this straight: each race has to have class pictures of its own? Do you need full-body, or head&torso ok?
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Post by jackel792 »

yeah sure man!
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Post by ApTyp »

Can't guarantee I'll do all of them (too many pictures) but I'll probably come up with something...
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Post by jackel792 »

ok cool man!
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Post by johnpnp »

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Post by VasikkA »

Fallout and d20... what the Hell? 8O
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Post by Kashluk »

Yeah... Hell awaits us :twisted:
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Post by Smiley »

VasikkA wrote:Fallout and d20... what the Hell? 8O
If the rules are done properly, it can be one fucking great hell of a system!!!!

Think 'bout it... you got feats, and skills...

Skills and perks in FO.

You can introduce a trait system from start, easy as pie.

Only problem is, that I'm not too keen about the classes...
Since FO is so damn versatile(meant in a positive way)
it's kind of wrong to introduce "classes"...!

But you don't necessarily need classes... just let it all depend on your stats. If you're good at fighting and shooting, then let the player gain a bonus for each time he crits or if he uses it skillfully.

Skills? They develop as you use them, and of course there's a skill bonus after each level. There are tons of posibilities in d20, so don't diss it man.
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Post by Kashluk »

... Why don't just use the SPECIAL or GURPS system? :?
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Post by VasikkA »

Smiley wrote:If the rules are done properly, it can be one fucking great hell of a system!!!!

Think 'bout it... you got feats, and skills...

Skills and perks in FO.

You can introduce a trait system from start, easy as pie.

Only problem is, that I'm not too keen about the classes...
Since FO is so damn versatile(meant in a positive way)
it's kind of wrong to introduce "classes"...!

But you don't necessarily need classes... just let it all depend on your stats. If you're good at fighting and shooting, then let the player gain a bonus for each time he crits or if he uses it skillfully.

Skills? They develop as you use them, and of course there's a skill bonus after each level. There are tons of posibilities in d20, so don't diss it man.
It's just that Fallouts already use an excellent system. Why change it?
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jackel792
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Post by jackel792 »

because the system fallout uses uses way to much math and it would take like 4 hours to make a character.
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Post by Kashluk »

Well in my opinion rolling dices for 12 hours is much more boring :?
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3d renders for Fallout

Post by digitalmetal »

I'm a 3d artist and have recently started making 3d renders for Fallout. I already have one that I did posted on here in the gallery that would work as a vault dweller.
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Post by VasikkA »

Posted: Tue Dec 03, 2002 10:45 Post subject: Need Art For Fallout D20 RPG
I think you are more likely to find the thread starter hunting rabbits with a slingshot than visiting this place.
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S4ur0n27
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Post by S4ur0n27 »

The Penny Arcade Cult? D:
Last edited by S4ur0n27 on Fri Jan 13, 2006 5:04 pm, edited 1 time in total.
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Post by Nicolai »

Cult. :aiee:
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Post by S4ur0n27 »

That's what I said D:
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Post by Nicolai »

Did not. :sadblinky:
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Post by PiP »

:lalala:
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