What Oblivion taught us

Since Bethesda decided to make Fallout 3, we figured we might as well have a forum about it.
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vx trauma
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Post by vx trauma »

paper printouts of wasteland gems. beevor Stalingrad with drugs inside(massengrab). teaching the humans in the street about the benefits of all-out nuclear warfare.
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St. Toxic
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Post by St. Toxic »

Cardboard sign that says "WILL PREACH 4 FOOD" and an ecological beard to boot.
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Redeye
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Post by Redeye »

St. Toxic wrote:Cardboard sign that says "WILL PREACH 4 FOOD" and an ecological beard to boot.
Ecological beard?

Like a chia-pet?

A portable, photosynthesizing source of sustenance.


I must get a patent:

Bum Wrapz™ - like a "Gillie-suit" symbiote.

No more welfare.

Everyone gets a BumWrap™

Plant them in the "soil layer" of bums and watch them grow!

Add flower seeds for aesthetics and perfume.
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box
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Post by box »

Homeless people are fucking nuts. Too bad that movie with Iced Tea was really God-awful, and had nothing to do with Surviving the Game, because the premise is... interesting. PC garbage, where the black guy really wasn't a loser piece of shit afterall and could somehow outfox ex-Green Berets and Secret War in Nicaragua Corporation types. What a piece of shit...

Maybe kidnapping Earth First assholes and forcing them to survive in harsh winter conditions as you hunt them with big game rifles and coonskin caps. We could do it in ANWR! Sierra Club pricks could have all the Eastern Mountain Sports shit they want, and the hunters can choose from tac gear and milspec shit. Viet Nam Jungle boots versus Sierra Club hiking boots, settled once and for all...
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Sniggy
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oblivion

Post by Sniggy »

well, if they go towards elder scrolls, then we'll have a dialogue cock-up.

but bethesda has also created games with good dialogue (vampires or cthulhu), so they can if they want to.

but the fact that they havent enlisted any fallout oldies makes you think about the story and the conversations, doesn't it?
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VasikkA
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Re: oblivion

Post by VasikkA »

but bethesda has also created games with good dialogue (vampires or cthulhu), so they can if they want to.
Bethesda was the publisher of Call of Cthulhu, not the developer. Also, I'm not sure which game you mean by 'vampires', but I doubt it's a Bethesda game.
but the fact that they havent enlisted any fallout oldies makes you think about the story and the conversations, doesn't it?
Actually, looking at their products makes me feel uneasy enough.
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atoga
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Post by atoga »

Yo guys, was Call of Cthulhu any good?
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
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POOPERSCOOPER
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Post by POOPERSCOOPER »

It supposed to be good till late in the game when it turns into just a plain shooter or something.
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minigunwielder
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Post by minigunwielder »

True to the Shadow Over Innsmouth in every respect, except for hiding under the train tracks, the fact that you have guns, and a little bit of the story, and it is not as psychologically disturbing.
ESF morons keep stealing my damned Yahoo accounts.
:anger:
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vx trauma
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Post by vx trauma »

and it is not as psychologically disturbing.
so basically it's tetris with tentacles. :anticlimax:
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gorrilaz
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Post by gorrilaz »

Redeye wrote:hmm...

Damn, and I really wanted to play Oblivion.

Maybe I'll pick it up in 6-12 months on the cheap.

With plenty of mods and fixes.


FO3?

Hooboy.

Minigames:
Perhaps the stats/abil scores could make them easier/give extra time.
Or just let people have the option of "Olde Schoole" vs. "twitch haXor".
Just a setting in the option screen.
Everybody happy.

For combat... oohh. How?
Does it switch to 3rd person Turn Based when in Combat Mode?
Then you fight like in Anachronox and similar.
If you stay on the real map instead of a Combat Arena with FF-style
jumping around then... mmmmaybe.
Or have a stat-modded F-person RT fight.
How?
Have the stats act as an auto-aimer, modifying your own skill?
Perhaps you could even set biases(aim for the middle, limbs, head,
take your time, fire like a crazy, etc.).
Maybe your speed/acrobatics/agility will cause time to slow down so
you can be an arthritic old fart and still "pwnzor those mutant noobs."

There must be exploding heads! Mayhem! I want to see arms and legs
flying!
They must, must have children and flamethrowers.

But they must.



[/b]
fallout series game do not played in 6 - 12 month like your game played this game played 10 year or maybe 20 year more better than your game...
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VasikkA
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Post by VasikkA »

I like the new guy. It's like he speaks in riddles or something.
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Dogmeatlives
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Post by Dogmeatlives »

I can't decipher anything out of his sentences. Speaks like Tarzan or something. Maybe that's where the name Gorillaz comes from, he may have been raised by them or something. Like a wildboy.
Wasteland Radio, with Charlie C.
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gorrilaz
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Post by gorrilaz »

what? ohhhh whatever
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