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Posted: Wed Jul 04, 2007 9:16 pm
by gorrilaz
the only problem is they do not combine the old worker of fallout 1,2 with bethesda worker.. sorry if i am wrong..

Posted: Wed Jul 04, 2007 10:13 pm
by Dogmeatlives
I agree? The workers need to be combined in order for workers to create good game that play like old game?

Posted: Thu Jul 05, 2007 11:33 am
by PiP
combine worker with worker.. good idea! :yes:

Posted: Fri Jul 06, 2007 2:15 am
by Mechanurgist
Mein English skillz be breaking down just in reeding this.

Posted: Fri Jul 06, 2007 7:14 am
by Dogmeatlives
As me also, speak good for ideas?

Posted: Fri Jul 06, 2007 2:01 pm
by jetbaby
I use my handheld atomic catapult.

Posted: Wed Jul 11, 2007 2:04 am
by popscythe
jetbaby wrote:I use my handheld atomic catapult.
I use my shotgun to cause the nuclear powered cars that were so prevailing in the fallout universe to detonate into a small nuclear explosion, mushroom cloud and all.

200+ years after it was last used.

Posted: Tue Apr 08, 2008 3:12 pm
by NeVeRLiFt
popscythe wrote:
jetbaby wrote:I use my handheld atomic catapult.
I use my shotgun to cause the nuclear powered cars that were so prevailing in the fallout universe to detonate into a small nuclear explosion, mushroom cloud and all.

200+ years after it was last used.
QFT

Posted: Thu Apr 10, 2008 11:37 pm
by Patrick
* I Use fatman to blow up bethesda studios

Posted: Fri Apr 11, 2008 4:14 pm
by Dogmeatlives
I hope they have a gun that launches dolls at the bad guys.

Posted: Sat Apr 12, 2008 4:28 pm
by hat_man99
Thatll probebly be as far as the humour goes in fallout 3

Re: Why I Think Bethesda Won't Botch FO3(Pessimists Turn Bac

Posted: Sun Jun 08, 2008 4:31 pm
by mixmastermind
Cimmerian Nights wrote: Bethesda is to RPGs what Fanta Grape is to wine.
Fanta Grape is fucking delicious, how dare you compare Bethesda RPGs to it!

Posted: Sun Jun 08, 2008 6:24 pm
by rabidpeanut
the brilliant thing about a nuclear explosion is that you cannot make a small one. Dont you just love bethesda for being run by ignorami.

Posted: Sun Jun 08, 2008 6:32 pm
by rabidpeanut
gorrilaz wrote:the only problem is they do not combine the old worker of fallout 1,2 with bethesda worker.. sorry if i am wrong..
replace worker with mechanics and you have a proper sentence.

Posted: Mon Jun 09, 2008 5:24 am
by Psychoul
rabidpeanut wrote:
gorrilaz wrote:the only problem is they do not combine the old worker of fallout 1,2 with bethesda worker.. sorry if i am wrong..
replace worker with mechanics and you have a proper sentence.
omfg , i thought he was actually talking about the workers that worked on Fallout 1 and 2 ,, i see now. He was talking about the "game mechanics".... ahhhh!. this makes more sense for me...

Posted: Mon Jun 09, 2008 5:28 am
by Psychoul
Very true about the nuclear explosions, being not possible to be exploded smaller than a car diameter. And... while im here.. might as well all laugh at the episode of Family Guy where Peter's cop friend gets new legs.

Posted: Fri Sep 05, 2008 11:49 pm
by infirmaryblues
OP here.....FO3 is gonna be lame as shit...I was wrong

When Bethesda talks about "Oh we loved the originals, we're hardcore fans," I have to kinda wonder where their "passion" went. I watched the new videos for it last night...it really is Oblivion with guns. Its gonna be so vacuous and empty and shallow...its sad really. Wheres the irony? The depravity and sense of hope? Really, where is that Fallout magic that could make zombie shit interesting? Don't get me started on the VATS system, thinking about it makes me wanna vomit vats of digested food. Whats up with the fucking cars on fire? They even look like shit for an FPS. I thought for a while that they were gonna deliver a nuanced and balanced game to satisfy original FO fans as well as the Oblivion fags. *sigh*

I will say that the map/ level design might be interesting but a fair amount still looks like overproduced FPS shit...I dunno

I'm expecting a subpar BioShock at this point from FO3

Posted: Sat Sep 06, 2008 12:03 am
by Redeye
rabidpeanut wrote:the brilliant thing about a nuclear explosion is that you cannot make a small one. Dont you just love bethesda for being run by ignorami.
18 tons of TNT is small-ish. But is that an actual explosion or a fizzle?

Posted: Sat Sep 06, 2008 3:37 am
by Stainless
infirmaryblues wrote:OP here.....FO3 is gonna be lame as shit...I was wrong

When Bethesda talks about "Oh we loved the originals, we're hardcore fans," I have to kinda wonder where their "passion" went. I watched the new videos for it last night...it really is Oblivion with guns. Its gonna be so vacuous and empty and shallow...its sad really. Wheres the irony? The depravity and sense of hope? Really, where is that Fallout magic that could make zombie shit interesting? Don't get me started on the VATS system, thinking about it makes me wanna vomit vats of digested food. Whats up with the fucking cars on fire? They even look like shit for an FPS. I thought for a while that they were gonna deliver a nuanced and balanced game to satisfy original FO fans as well as the Oblivion fags. *sigh*

I will say that the map/ level design might be interesting but a fair amount still looks like overproduced FPS shit...I dunno

I'm expecting a subpar BioShock at this point from FO3
A refreshing opinion about the videos. Most people who looked forward to Fo3 got even more excited by the gameplay videos, as quite frankly its what they wanted and expected (Oblivion with guns). Nice to see that's not always the case.

Posted: Sat Sep 06, 2008 5:48 am
by Aonaran
Too bad there aren't vehicles in the game cuz I would park my nukular cars in the megaton town square and put my fat men launchers in the trunks and then blow it up for super mega splosions and crazy shit man I love this game.

:full retard: