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1.7.0.0
- Reworked entire layout; now all useless controls for a format are disabled
- CAM In preview mode it now renders the selected square in the upper left
- CAM Optimized rendering so it only renders squares that fit in the display
- FRM Added [ and ] key support
- TIL Fixed [ and ] keys no longer working
- TIL Made reticles actually move properly when using the mouse
- Various small scale optimizations
- Pressing cancel while exporting to TGA now actually cancels the process
- Pressing cancel on the background color reverts the colour to grey
- Changed layout in view of future enhancements
- FRM (DX8) Changed "upper left corner reticle" to a full rectangle
- SPR Changed "Loop Point" to "Loop Point (+1)", also "Step Right" and
"Step Left" to "Right Step" and "Left Step" respectivly
- SPR Added mechanism to check wether the file was modified and made it reload
it automatically (great if you edit a sprite with Spray)
- SPR Removed thourough file locking
- SPR (Sequence Preview) Fixed reverse animations so they don't trigger on Loop
and Loop Point
- SPR (Sequence Preview) Fixed animation so that when Loop and LoopPoints jumped
onto an "invalid" frame it would be skipped
- SPR Changed "Fire (+2)" sequence to "Fire (+3)" since it uses 3 frames of data
- SPR (Software) Fixed bounding box rendering
d Fixed more typos and stuff
In the process of "disabling" all useless controls, I'm cleaning up a lot of the code. There's a lot of stuff which was implimented rather quickly just to add support for a new format, and as such wasn't necessarely implimented in a good way. This is why I'm getting a new minor version number since I'm touching pretty much all the interface code.
Also from now on the extra ".0" will be ignored in versions since useless.