Search found 9 matches
- Mon Feb 17, 2003 3:08 pm
- Forum: Fallout Editing
- Topic: Fallout 2 dat format
- Replies: 2
- Views: 4639
- Sun Feb 16, 2003 4:44 pm
- Forum: Fallout Editing
- Topic: Fallout 2 dat format
- Replies: 2
- Views: 4639
Fallout 2 dat format
i promised long ago to make a description of the fallout 2 dat format here it is finaly:
(it certanly has some bugs...)
http://www31.brinkster.com/bamomatic/fa ... 20dat.html
[/url]
(it certanly has some bugs...)
http://www31.brinkster.com/bamomatic/fa ... 20dat.html
[/url]
- Wed Nov 06, 2002 4:33 pm
- Forum: Fallout Editing
- Topic: Frm format
- Replies: 5
- Views: 6356
- Wed Nov 06, 2002 6:02 am
- Forum: Fallout Editing
- Topic: fileformats
- Replies: 7
- Views: 6883
Actually it was an idea that apeared on the teambg forums:
http://www.teambg.net/forum/?board=24;a ... eadid=5688
and for this idea it would be usefull to easyly convert files from fallout to bg (import items,maps,animations...)
http://www.teambg.net/forum/?board=24;a ... eadid=5688
and for this idea it would be usefull to easyly convert files from fallout to bg (import items,maps,animations...)
- Wed Nov 06, 2002 5:47 am
- Forum: Fallout Editing
- Topic: Frm format
- Replies: 5
- Views: 6356
For my viewer I simply read the word at 4h and (for most animations it seems to be 8 not 6) so i simply read the numanims*numframes frames and they all seem to work correctly... do you have a copy off the webpage that aperared in the post you wrote about, it doesen't seem to exist anymore... I have ...
- Sun Nov 03, 2002 9:55 pm
- Forum: Fallout Editing
- Topic: Frm format
- Replies: 5
- Views: 6356
Frm format
Have you ever wondered why you can only see the characters from the back in the frmviewer?? I have envastigated a bit and here is my description off the frm format.... http://www.ifrance.com/tollephotos/frmformat.html I'm also making a description off the dat format becasue there is only an russian ...
- Thu Oct 31, 2002 8:08 pm
- Forum: Fallout Editing
- Topic: fileformats
- Replies: 7
- Views: 6883
i wanted to make something like infinity explorer http://infexp.sourceforge.net/ for fallout and i wanted to make some tools so that converting from fallout to the infinity engine (bg,bg2,iwd,...) is easyer. I will ask Dim that if he gives me a description off the map format or at least includes an ...
- Wed Oct 30, 2002 11:50 pm
- Forum: Fallout Editing
- Topic: fileformats
- Replies: 7
- Views: 6883
- Tue Oct 29, 2002 11:46 pm
- Forum: Fallout Editing
- Topic: fileformats
- Replies: 7
- Views: 6883
fileformats
is there something like the iesdphttp://www.teambg.com/iesdp/ for Fallout :