Search found 60 matches

by Amaru
Fri Jun 13, 2008 3:55 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Character Reputation Points
Replies: 2
Views: 8195

Hey Man,

Thanks.... This will help me out a lot.

Greetz
by Amaru
Fri Jun 13, 2008 12:41 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Character Reputation Points
Replies: 2
Views: 8195

Character Reputation Points

Hey There, I've been trying to figure this out for a while but I havent been able to figure it out so far. It's possible to gain reputation by doing quests in FOT and at a certain point your character gains a new level of reputation. I am trying to figure out how much reputation points a character n...
by Amaru
Tue May 27, 2008 4:37 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Mapping problem -> players cannot move... ;/
Replies: 16
Views: 20929

It's probebly something really small that you easily overlook. I've made a lot of multiplayer maps and never ran into any problems.
by Amaru
Tue May 27, 2008 2:51 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Mapping problem -> players cannot move... ;/
Replies: 16
Views: 20929

send me the map and I could take a look for you.

Amarudakota@hotmail.com
by Amaru
Tue May 27, 2008 1:00 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Mapping problem -> players cannot move... ;/
Replies: 16
Views: 20929

modded files maybe ? Have you changed anything to your fallout tactics copy ?

All players will need the same version, 1.27 (updated offcourse)

Make sure you haven't changed anything to the game.
by Amaru
Sun May 25, 2008 8:26 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Work around for squad member tagnames!!!
Replies: 8
Views: 12950

I would personally use Campaign Variables, which also work really solid. I tried several times to make it work but sometimes triggers just dont fire and tagnames appear non excistent... Campaign Variables seem to work best. Haven't tried your option though... But the Dogtag idea is pretty cool, give...
by Amaru
Mon Nov 12, 2007 7:35 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Create New Character Stats
Replies: 0
Views: 5376

Create New Character Stats

Hey There, I was wondering if it is possible to change the starting stats when you create a new character before you start a campaign. The Prefab characters can be changed to fit the hitpoint and stat requirements for a self made campaign but when a player decides to make a new character the hitpoin...
by Amaru
Wed Oct 10, 2007 3:21 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Add Text To Debrief Window
Replies: 10
Views: 13257

Ohh well, It's working anyways, thats what counts I guess.

The example was just an example :) It's not a copy of the triggers I used.
by Amaru
Wed Oct 10, 2007 2:14 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Add Text To Debrief Window
Replies: 10
Views: 13257

I've figured out how to apply "Add Text To Debrief Text List". I've put a couple conditions into a trigger and and make the action become a Campaign Variable. Then I put up a trigger with the Campaign Variable being the condition and make the action "Add Text To Debrief Text List"...
by Amaru
Mon Oct 08, 2007 7:19 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Add Text To Debrief Window
Replies: 10
Views: 13257

Hmm... I've always been claiming mapping was the one thing taking up the most time... now I've completed all the maps and the triggers ain't working as they should :? I've figured out what went wrong though... I used display window and text but that should have been Debrief Window. So, I had one tri...
by Amaru
Fri Oct 05, 2007 1:44 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Add Text To Debrief Window
Replies: 10
Views: 13257

Add Text To Debrief Window

I have some problem adding text to debrief text window when completing secondary objectives inside a mission. Nothing seems to work so far... Tried using CVAR triggers or simple triggers by only using triggers suchs as "player has less then 1 alive at anywhere" but so far it won't work and...
by Amaru
Fri May 11, 2007 12:24 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FOT: Rules Of Engagement
Replies: 40
Views: 106093

Man... cry me a river.

What ever...
by Amaru
Tue May 08, 2007 4:10 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FOT: Rules Of Engagement
Replies: 40
Views: 106093

Well actually... I haven't had the chance to redo the website, I just edited excisting stuff. I don't have full control over the webhost that has the website on it. and I'm using the excisting email to ensure I have access to emails that were send to that email address that contains a lot of FOT stu...
by Amaru
Thu Apr 26, 2007 7:59 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FOT: Rules Of Engagement
Replies: 40
Views: 106093

Not the same person... Haven't disappeared at all... Been involved in a car accident which kept me from doing anything at all. Currently recovering and I'm gonna be alright. I've been working on the mod, have finished a lot of small stuff cause I wasn't able to commit myself 100% because of health i...
by Amaru
Tue Jan 16, 2007 8:29 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FOT: Rules Of Engagement
Replies: 40
Views: 106093

Nahhh the project wont die... it will be slown down a bit though.
by Amaru
Tue Jan 16, 2007 4:23 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FOT: Rules Of Engagement
Replies: 40
Views: 106093

Hey Guys, I'll be offline for 2 or 3 weeks because I'll be switching Internet Providers. WE will continue working on FOT: Rules Of Engagement so don't worry if you wont get any updates. I will check into my email and the forums from time to time from another location but I wont be posting any freque...
by Amaru
Tue Jan 09, 2007 8:41 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Custom Weapon Sprite
Replies: 1
Views: 6214

Custom Weapon Sprite

Hey Guys, I've been trying to create my own custom sprite but I can't get the sprites editor to work. I've spend 2 friggin' crap days on this 1 sprite that I can't get to work and the guy that usually helps us out is busy and can't do it for us. I need the custom sprite for a mission we intend to do...
by Amaru
Mon Jan 08, 2007 2:29 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Here are some Screenies from my Mod/Campaign
Replies: 210
Views: 309896

The screenshots certainly look interesting. You mentioned the mod will have RPG elements. I don't know how well FOT editor is suited for making an RPG, so I'm wondering what to expect; forthright questsolving or have you come up with a more intricate story? The FOT Engine can certainly handle it an...
by Amaru
Sat Jan 06, 2007 5:35 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to let enemies stick to their position
Replies: 4
Views: 8691

I was able to fix it by adding Zones and apply Perimeter Zone to the player number. That means, all players with that number will stick to that zone until something happens within that zone.

It does the trick that I wanted. This also means I need to edit some of the maps to add the Perimeters.
by Amaru
Fri Jan 05, 2007 2:06 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to let enemies stick to their position
Replies: 4
Views: 8691

How to let enemies stick to their position

Hey Guys, I am trying to figure out how to make enemies stick to their position instead of rushing to my position as soon as I attack on target. I've set up baracades with enemies guarding it and I wish them to stay there. As soon as I attack the first target they all come running and rush my group,...