Search found 68 matches

by This is Gonna Hurt
Fri Apr 25, 2003 6:00 am
Forum: Fallout and Fallout 2
Topic: 4 questions about SAD
Replies: 17
Views: 9644

I never needed that many rounds. The poles in the various fences can prvide you cover. I like to hide behind them, take one AP to uncover, aim and fire, then return to cover. After leaving my party emembers in the entrance so they don't join the fight and get killed of course. The only tricky one t...
by This is Gonna Hurt
Sat Apr 19, 2003 8:10 am
Forum: Fallout and Fallout 2
Topic: 4 questions about SAD
Replies: 17
Views: 9644

1. you MIGHT (big might) be able to sneak by the turrets with a lot of luck/sneak skill, but I doubt it. If you have a sniper rifle, get about 1,000 rounds, aim for the sensors, and fire until you blind them, they then can't do anything to you. 2.If I recall correctly the generator turns off the bas...
by This is Gonna Hurt
Sat Mar 08, 2003 3:18 am
Forum: Fallout and Fallout 2
Topic: Help!
Replies: 7
Views: 3986

You can get both games at Wal-mart for $9.96
by This is Gonna Hurt
Mon Mar 03, 2003 5:19 pm
Forum: Fallout and Fallout 2
Topic: The Enclave - real soldiers or your paramiliary organization
Replies: 36
Views: 14166

I always figured the Enclave were test tube descendants from the original remnants of the USA. Once the babies were born, they'd be brought up in some Soldierish ripoff hyperpatriotic death warrior manufacturing plant, then issued really cool armor and sent out to wait for a chosen one to wander acr...
by This is Gonna Hurt
Sun Feb 02, 2003 7:01 am
Forum: Fallout and Fallout 2
Topic: more fights
Replies: 19
Views: 7146

Kashluk wrote:Hm... My theory if Jawz's brain activity (this is going to be interesting) :

Bishop -> New Reno Mafia -> Other families -> Mordino -> Big Jesus uses the same sprite as Vic -> Jawz confused Vic with a mafia boss

Simple? I didn't think so either.
...Read a book
by This is Gonna Hurt
Thu Jan 30, 2003 7:38 pm
Forum: Fallout and Fallout 2
Topic: more fights
Replies: 19
Views: 7146

I always considered Cassidy best with the guass pistol, since he can fire it twice a round and hit from very very far away. And like everyone said, there are clave patrols and mutants all over the far east, southish chunk of the map. Watch out along the coast, though, because I always seemed to hit ...
by This is Gonna Hurt
Wed Jan 29, 2003 5:15 pm
Forum: Fallout and Fallout 2
Topic: Goris
Replies: 12
Views: 5611

It's an old unfixed bug. If you ever recruit Goris you can never return to vault 13 or you'll lose him permanently (like you just did).

There are better NPCs out there, anyway.
by This is Gonna Hurt
Sun Jan 19, 2003 8:44 am
Forum: Fallout and Fallout 2
Topic: the tresure hunter on broken hills
Replies: 5
Views: 3373

If you do the fetch quests for the one ghoul stuck at the home (he'll be talking to Seymour the Spore Plant if you transplant him) you learn about a treasure that winds up at the bottom of a well (your fault). You can send him down after it.
by This is Gonna Hurt
Wed Jan 15, 2003 7:40 am
Forum: Fallout and Fallout 2
Topic: Raising money to free Vic
Replies: 36
Views: 13397

Robbing random Klamathians + Smiley (12 golden gecko pelts If I recall right..maybe 10) + stuff looted from Vic's place + random finds at the rat's nest = well over 1000 bucks. Of course, I always sell most of my healing powders and stuff like that, too... And there's about 400-500 worth of stuff in...
by This is Gonna Hurt
Tue Jan 14, 2003 7:01 am
Forum: Fallout and Fallout 2
Topic: items given to team mates
Replies: 60
Views: 16968

yeah, bare-chested, moon-worshipping sulik or whitecoat myron taking plasma blasts doesn't make too much sense. and your character being able to take about 10x the damage that he was once able to as he levels up makes sense? or being able to just 'get better' with energy weapons without ever having...
by This is Gonna Hurt
Fri Jan 10, 2003 9:22 pm
Forum: Fallout and Fallout 2
Topic: Radiated in Klamath
Replies: 19
Views: 7516

Mutated fruit or the Golden Gecko bites (not slashes) will radiate you in Klamath. The caves just do damage, you can take a friggin' TON of damage in them and not be radiated. On a sidenote, Gecko radiation is about 1 point worth, so be sure to wait until you've done every quest involving golden gec...
by This is Gonna Hurt
Thu Jan 09, 2003 2:13 am
Forum: Fallout and Fallout 2
Topic: Damned thieving kids took my radio!
Replies: 36
Views: 13028

If you kill the kids in any way shape or form you WILL be branded a child killer and attacked by the remainder of the town. While the three gangs and slavers are pretty much worth blasting, but you'll miss about 2 levels worth of questing. Killing the shopkeepers nets you about 6000-10000 caps depen...
by This is Gonna Hurt
Thu Jan 09, 2003 1:33 am
Forum: Fallout and Fallout 2
Topic: Damned thieving kids took my radio!
Replies: 36
Views: 13028

Shoot the shopkeepers and loot their inventories, the radio will probably be in it (that's where the kids are pawning their stuff at). Once they're all dead the kids will never snag more than one item from you, which you can then steal back. Another solution is simply to keep items important to vari...
by This is Gonna Hurt
Wed Jan 08, 2003 7:01 pm
Forum: Fallout and Fallout 2
Topic: 100% Chem Resistant-A Possibility?
Replies: 16
Views: 6206

Kashluk wrote:It's easy to get in FO2, without editing. I've many times had the option. I don't remember for sure, but I think the requirements were something about endurance...
No it wasn't. All my endurance 3-4 snipers have gotten the flower child option.
by This is Gonna Hurt
Wed Jan 01, 2003 11:53 pm
Forum: General Discussion
Topic: Fed up with PC games not working thinking of buying an xbox
Replies: 25
Views: 18792

Gamecube Makes me happy.....Although I guess I have been playing the port of dead to rights from Xbox more than most of my other games...but it works better on the gamecube, cuz I said so..yeah. It depends on what you want out of a game... If you want graphical prettiness with little effort, go for ...
by This is Gonna Hurt
Mon Dec 16, 2002 7:49 am
Forum: Fallout and Fallout 2
Topic: The anti-Torr
Replies: 21
Views: 11886

Yeah, to get Torr to the area with the Mr. Handy you need to convince him to run away for help (or whatever the option was). The radscorpion limbs are more or less part of a broken quest. You should have been able to tell Mrs. Buckner about it and she would reply something along the lines "I'l...
by This is Gonna Hurt
Sat Dec 07, 2002 2:49 am
Forum: Fallout and Fallout 2
Topic: Change Resolution
Replies: 25
Views: 7352

Re: Change Resolution

Cflaro wrote:I know someone out there MUST know how to change the resolution the default setting is not very good. PLEASE inform me if this is possible thanks :) :?:
HAHAHAHAHAHAHAHAHAHAHA.

No.
by This is Gonna Hurt
Sat Dec 07, 2002 2:44 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Small St. Louis problem...
Replies: 1
Views: 3275

Small St. Louis problem...

Ok, I don't know how I did it, but the friggin' APC is now stuck on a bridge. It will not move in any direction. Is there any way to dynamite the friggin' think or something to move it the 3 pixels to the left it needs to go so it's unstuck, or is it time to reload?
by This is Gonna Hurt
Mon Dec 02, 2002 2:33 pm
Forum: Fallout and Fallout 2
Topic: unarmed char
Replies: 7
Views: 3618

3. You permanently lose one charisma point with the ear. Either load or grab a pair of sunglasses (though how you can wear them without an ear we'll never know). I don't get your comment... the glasses add 1 CH while wearing them, while the ear is a permanent 1CH loss. Wearing the glasses doesn't a...
by This is Gonna Hurt
Mon Dec 02, 2002 9:46 am
Forum: Fallout and Fallout 2
Topic: unarmed char
Replies: 7
Views: 3618

1. Once you advance to about 150% unarmed and have a high str, the spiked knuckles are useless. Your base punches will have far higher critical hit rates and damage ratios. Then the power fist, which you can get for free on Modoc and have upgraded for free in New Reno. Unarmed joy. 2. Sneak and gren...