Intros

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
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Phias
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Intros

Post by Phias »

For my mod to be any good, it requires that I add an introduction to it.

I have made a short film using 3D Studio Max, and I believe the quality of the film is good enough to be publicly viewed.

Now all I must do is add an intro. How is such a feat accomplished?
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SDMVersion3
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Post by SDMVersion3 »

I don't know what format they are in, exactly, but I'm thinking that Bink tools are your friend.

http://www.radgametools.com/default.htm
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Phias
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Post by Phias »

Hey thanks. I'll check it out, but maybe I should send someone my movie first, don't want to have wasted a month on it only to get negative reviews.
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SDMVersion3
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Post by SDMVersion3 »

...

...how would you like to send it to me, senor?
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Phias
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Post by Phias »

When I get home, I'll send it. It's big, but I'll see if I can compress it.
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SDMVersion3
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Post by SDMVersion3 »

What's the format now?

I have DSL, so I should be fine accepting it, if you're fine sending it.

I imagine the best way would be #Fallout, but I have AIM, MSN, ICQ... I'm flexible...
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Post by ColJack »

there is a converter floating around somewhere that takes avi's and makes them into fallout .mve's.....

i've saved you a search and found the link for you...

this is Abel's avi2mve program...
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Phias
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Post by Phias »

Thanks! Now I can try fixing my e-mail so SDM can receive the movie.

It's quite cryptic at first, so perhaps before I fix my e-mail I will revise the film.
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