Fallout Virtual Patcher

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
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Jargo
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Fallout Virtual Patcher

Post by Jargo »

This is a simple memory patcher(loader etc..) for Fallout 2.
It read patch data from FVP.ini and all changes are made in memory so file Fallout2.exe is not changed.

Youc an get it from here

How to use it?

Put FVP.EXE and FVP.INI in main Fallout 2 folder and run FVP.EXE.... that's all

How to add new patch?

Edit FVP.INI file.
This is normal ini file witch 3 standart sections:

[US] - Pathes for US version 1.02d
[UK] - Patches for UK version 1.02e
[GR] - Patches for GR/FR version

FVP will check size of Fallout.exe file and red patching data from coresponding section.
You can add new section for another version. New section name should be Fallou2.exe file size in bytes (Dec) like this: [1119213]

Patching data syntax:

name=address:length:data

name - just a name for you patch

address - Vitrual address (Hex)

length - Length of data in bytes(Dec)

data - patch data(Hex)

Like this:

pipboy= 4971C1:1: EB

With this patch one(1) byte at offset 4971C1 wil have value EB (235)
Temaperacl
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Post by Temaperacl »

Fallout2.exe - Application Error wrote: The application failed to initialize properly (0xc0000142). Click on OK to terminate the application.
Path is H:\GAMES\BlackIsle\Fallout2
Full install - 1.02 patch, but otherwise clean.
Win2k sp4
Fallout2 runs fine by itself and when launched by other applications.
Jargo
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Post by Jargo »

This error is from patcher or from game?
I think this is an api error, i see what can be done.
Temaperacl
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Post by Temaperacl »

It is coming from the game.
Jargo
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Post by Jargo »

FVP is now updated.
Added line commenting feature and some memory bug fixed.
# is now line comment sign

Temaperacl see how this version is working.
Try to run FVP with clean fvp.ini.

Same link
Temaperacl
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Post by Temaperacl »

New version seems to be working fine.
Jargo
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Post by Jargo »

great :giggle:
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