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 Enclave Campaign- Questions, Comments and Death Threats View next topic
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danferry
Vault Dweller
Vault Dweller


Joined: 17 Jun 2002
Posts: 144
Location: Spokane, WA USA

PostPosted: Fri May 23, 2003 1:40 am Reply with quoteBack to top

You start out as a raw recruit fresh out of basic training (no special training, just the basics like how to salute, codes, stuff like that, start as a lvl 1 Enclave citizen). The only special stuff you get is for being an Enclave Citizen, which was designated as +10 to science, and -10 to outdoorsman. At least that was the original idea. Everyone starts out as a lvl 1 human Enclave Citizen. You get your mission brief, then supplies. Pipsqueak will detail what you need to send him, and how to start playing.
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Lunchmeat
Strider
Strider


Joined: 31 Jan 2003
Posts: 728
Location: Washington

PostPosted: Fri May 23, 2003 1:47 am Reply with quoteBack to top

coo'
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Ausir
The Vault Overseer
The Vault Overseer


Joined: 22 Apr 2002
Posts: 1272
Location: Poland

PostPosted: Fri May 23, 2003 9:49 am Reply with quoteBack to top

Ausir wrote:
avenger69ie wrote:
also in the uk, there are a bunch of morons who think ned flanders is god and worship him.



Are these the muppets who still think Blair is a socialist??


Hey, i didn't say that! Who used my password? :O
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Carib
Desert Wanderer
Desert Wanderer


Joined: 19 Jan 2003
Posts: 539
Location: Some God Forsaken Mountain in Afghanistan

PostPosted: Fri May 23, 2003 6:45 pm Reply with quoteBack to top

Now what if I wanna join the campaign, but don't wish to be a member of the Enclave. as I stated, I'd be a Desert Ranger off duty wandering the wastes to find my brother.

I just want one of the traits and access to the Desert Viper Pistol be it I bought them from the Ghoul trader with the perfume....

And I guess I'll tie into the plot wheather I come across the Enclave pilot or something or Radio transmission.
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danferry
Vault Dweller
Vault Dweller


Joined: 17 Jun 2002
Posts: 144
Location: Spokane, WA USA

PostPosted: Sat May 24, 2003 6:03 am Reply with quoteBack to top

I have no problem with that. But we would have to kill you! The mission must maintain secrecy!
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Professor
SDF!
SDF!


Joined: 13 Dec 2002
Posts: 7

PostPosted: Sat May 24, 2003 8:07 am Reply with quoteBack to top

I am in mofo's

I am all about the Enclave man.

Let me know what I need to do.
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atoga
Mamma's Gang member
Mamma's Gang member


Joined: 14 May 2002
Posts: 5411
Location: Coney Island

PostPosted: Sat May 24, 2003 2:43 pm Reply with quoteBack to top

Can we start already?!? And where's PIPsqueak! And Daniel, reply to the Vault 8 thing (I never read your old post)!
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Sat May 24, 2003 6:20 pm Reply with quoteBack to top

well, im ready to go. my char sheet is done, and i am in the Fallout frame of mind.
My char is a medic/science geek, the kinda guy jocks made semi-popular in highschool cause he helped em wit their homework.
tags are: science 55%, small ginz 54% and doctor, a whopping 23%
traits are Enclave Citezen, and Gifted
I am ready! lets get this goin!
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danferry
Vault Dweller
Vault Dweller


Joined: 17 Jun 2002
Posts: 144
Location: Spokane, WA USA

PostPosted: Sat May 24, 2003 6:51 pm Reply with quoteBack to top

I don't know where Pip is, perhaps on another business trip? It is around memorial day.

I don't know if Enclave Citizen is a trait. Its more of a mod for this campaign. You automatically have +10 to science and -10 to outdoorsman. So you can pick another trait. PM Pip about that, cause I may be wrong.
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Lunchmeat
Strider
Strider


Joined: 31 Jan 2003
Posts: 728
Location: Washington

PostPosted: Sat May 24, 2003 7:42 pm Reply with quoteBack to top

I would have to back up Dan, Rama. As a member of another semi-advanced organization you would be a threat to the Enclave and therefore must be terminated on sight.

It says in the sourcebook that Enclave Citizen is a trait that all Enclave citizens have to purchase.

Now where the hell is PIPsqueak?
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Calal
Vault Veteran
Vault Veteran


Joined: 17 May 2003
Posts: 254
Location: City NW-3 suburbs

PostPosted: Sat May 24, 2003 10:07 pm Reply with quoteBack to top

None of us that started playing the campaign have taken the Enclave Citizen trait since Pip told us it wasn' t neccessary. As for being an outlander and joining an Enclave patrol on a secret mission, it doesn' t sound very likely we' ll accept you. That is if we don' t kill you. icon_wink

Anyway, Pip' ll have the last word on this one.
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Lunchmeat
Strider
Strider


Joined: 31 Jan 2003
Posts: 728
Location: Washington

PostPosted: Sat May 24, 2003 10:28 pm Reply with quoteBack to top

if he ever shows up...

I'm ready to play as well, I suppose. I finished writing up my pilot/ mechanic/soldier character and i guess I'll send it to PIP.
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atoga
Mamma's Gang member
Mamma's Gang member


Joined: 14 May 2002
Posts: 5411
Location: Coney Island

PostPosted: Sun May 25, 2003 4:29 pm Reply with quoteBack to top

PIP's around, I don't know why he's not posting, perhaps I'll yell at him.

Enclave Citizen = no.
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Sun May 25, 2003 7:18 pm Reply with quoteBack to top

ok then. then my replacement trait is one-hander.

from reading the old forums and these new ones ive gathered this,
we have an engineer, a pilot, a medic, and alot of other soldier like guys.
anyother things i missed? i want to know whos on our team.
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Lunchmeat
Strider
Strider


Joined: 31 Jan 2003
Posts: 728
Location: Washington

PostPosted: Sun May 25, 2003 7:35 pm Reply with quoteBack to top

atoga wrote:
Enclave Citizen = no.


Do we still take the +10 to Science and -10 to Outdoorsman?

As for my character he has Small Guns, Repair, and Pilot tagged. Traits are Absolute Direction (I assume it's allowed since it's from the Enclave Sourcebook and we're playing an Enclave campaign) and Bloody Mess.
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atoga
Mamma's Gang member
Mamma's Gang member


Joined: 14 May 2002
Posts: 5411
Location: Coney Island

PostPosted: Sun May 25, 2003 11:24 pm Reply with quoteBack to top

Lunchmeat wrote:
+10 to Science and -10 to Outdoorsman

Yes.

Lunchmeat wrote:
As for my character he has Small Guns, Repair, and Pilot tagged. Traits are Absolute Direction (I assume it's allowed since it's from the Enclave Sourcebook and we're playing an Enclave campaign) and Bloody Mess.

Coo'.. I've got Repair, Small Guns, and Traps yo
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PIPsqueak
Respected
Respected


Joined: 17 May 2003
Posts: 91
Location: In front of his comp or sitting around a table drinking coke

PostPosted: Sun May 25, 2003 11:36 pm Reply with quoteBack to top

Sorry for my lack of posting; I have been dead. Send a character sheet to my Private Messages. I can only take 4 or 5, so first come first serve.

And you have to be an Enclave member if you want to play. Sorry.
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danferry
Vault Dweller
Vault Dweller


Joined: 17 Jun 2002
Posts: 144
Location: Spokane, WA USA

PostPosted: Mon May 26, 2003 3:04 am Reply with quoteBack to top

Well, sent you my character. Hope you get it early enough.
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Carib
Desert Wanderer
Desert Wanderer


Joined: 19 Jan 2003
Posts: 539
Location: Some God Forsaken Mountain in Afghanistan

PostPosted: Tue May 27, 2003 1:30 am Reply with quoteBack to top

Well that is why I want to get deep in the plot, so me and some folks can put a monkey rench in the gear works of the Enclave....
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tinuveri
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 27 May 2003
Posts: 29

PostPosted: Tue May 27, 2003 9:46 pm Reply with quoteBack to top

sorry I see that alot of people want in... im not only late but im new but if there is a dropout or you need another player, I'd like 2 play 2! Laughing REALLY FUCKING HARD
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