Weird Sulik Dialogues...

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
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Phias
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Weird Sulik Dialogues...

Post by Phias »

I searched around the dialogue files in Fallout 2's master.dat last night. Well, Sulik has the dialogue for finding his sis, reads like "Sis found...bla...bla...We still want join you....bla...bla".

Also intriguing are some things he says like:

"safe to camp here"
"Not safe to camp here"

Are these things...able to be tweaked and used? Or are these remnants of quests that never made the final cut?


It would be neat to implement the Sulik's Sister quest in a mod, so any help would be appreciated.
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Red
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Post by Red »

You could modify the dialog to use those. Course you'd still need to make sure the voice-overs actually exist as otherwise it'll be a bit weird.
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Phias
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Post by Phias »

Sounds good! I think I'll get started. Hmmm, I'll look for the ACMs for Sulik if they're there. Thanks again.
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