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Lack of Child Killing...

Posted: Thu Jul 16, 2009 3:29 am
by FsEtNrDaEtR92
Why do game developers feel the need to give children some kind of invincible aura made up of innocence and joy? Perhaps it's this new kind of politically correct nature that's taken over the world where all children are special and deserve to live. I'm not saying I enjoy killing children (yet), but it really takes away from the experience.

The original Fallouts certainly didn't glorify murdering children, but at least it was an option and that's what made it a believable experience. It's not just Fallout 3, but every game now just seems to hate the idea of children (and dogs) dying. There aren't children even in GTA or other games that receive so much criticism for violent content.

Oh well, I suppose I'll just have to go back to the originals and enjoy blasting 8-year-olds to chunky bits with my vindicator minigun.

Posted: Thu Jul 16, 2009 4:13 am
by jetbaby
Maybe you just have a penchant for hurting children? Seek professional help.

Posted: Thu Jul 16, 2009 5:19 am
by St. Toxic
Childrens are our future. :sadblinky:

Posted: Thu Jul 16, 2009 6:46 am
by Manoil
Ja. The childrens. :chew:
:Image:

Posted: Thu Jul 16, 2009 7:55 am
by Wolfman Walt

Posted: Thu Jul 16, 2009 8:44 am
by FsEtNrDaEtR92
Wolfman Walt wrote:We are the world.
Lol, knew that one was coming. In fact I was singing it the whole time I was writing the post.

Posted: Thu Jul 16, 2009 5:07 pm
by St. Toxic
I'm actually a bit worried that by the time devs grow some balls and start adding mortal women and children to their games, it'll come off as a hyped feature rather than an obvious aspect of realism and immersion.

X-box achievements in the vein of "Kiddocide: Kill 100 kids." haunt my dreams. Not that I'm morally appalled by the idea or anything, rather that the concept is ruined alot more by having it become a gimmick than leaving it in the dust, a monument to the heroic consistency presented by our hero developers. :salute:

Posted: Thu Jul 16, 2009 5:17 pm
by FsEtNrDaEtR92
St. Toxic wrote: "Kiddocide: Kill 100 kids."
Complete with Halo announcer.

Posted: Thu Jul 16, 2009 7:37 pm
by Manoil
And rather than be viewed as realism, it'll be crucified by politicians saying that 'this is what poisons the children.' Sad times, are these.

Re: Lack of Child Killing...

Posted: Wed Jul 22, 2009 11:27 am
by Waferthinmint
FsEtNrDaEtR92 wrote:Why do game developers feel the need to give children some kind of invincible aura made up of innocence and joy? Perhaps it's this new kind of politically correct nature that's taken over the world where all children are special and deserve to live. I'm not saying I enjoy killing children (yet), but it really takes away from the experience.

The original Fallouts certainly didn't glorify murdering children, but at least it was an option and that's what made it a believable experience. It's not just Fallout 3, but every game now just seems to hate the idea of children (and dogs) dying. There aren't children even in GTA or other games that receive so much criticism for violent content.

Oh well, I suppose I'll just have to go back to the originals and enjoy blasting 8-year-olds to chunky bits with my vindicator minigun.
Seek help.

Posted: Wed Jul 22, 2009 4:23 pm
by SenisterDenister
I don't hate this guy because he's new, but because he's a fucking moron. I think that's justifiable.

Posted: Thu Jul 23, 2009 6:50 am
by Dogmeatlives
Manoil is what poisons children

I also don't like the new guy. Catman grew on me like a helpful extra arm before he left, but festernester or whatever the fuck his name is seems to be growing like a cancerous tumor on one of my nuts. We need to operate immediately