STALKER: "Genre-redefining"
Posted: Tue Feb 06, 2007 1:23 pm
According to IGN, at least.
Looks like the australian(I am just as confused as you are) IGN devision got one of the first hands-on previews of STALKER that is to be released in March.
"When a game is delayed as long as S.T.A.L.K.E.R., it means one of two things. It's either going to be a god-awful mess, looking three years out-of-date by the time it arrives, or it's going to be so good that it deserved every stretched year of development time. After playing the latest preview code of S.T.A.L.K.E.R., we're happy to report that it's probably a case of the latter. While the term is used so loosely these days as to negate its value, S.T.A.L.K.E.R. is truly a genre-redefining game. We're reminded most of Oblivion when playing S.T.A.L.K.E.R., an astonishing feat considering that at its core this is still a first person shooter."
Oh, goodie... they are reminded of Oblivion.
Click.
Looks like the australian(I am just as confused as you are) IGN devision got one of the first hands-on previews of STALKER that is to be released in March.
"When a game is delayed as long as S.T.A.L.K.E.R., it means one of two things. It's either going to be a god-awful mess, looking three years out-of-date by the time it arrives, or it's going to be so good that it deserved every stretched year of development time. After playing the latest preview code of S.T.A.L.K.E.R., we're happy to report that it's probably a case of the latter. While the term is used so loosely these days as to negate its value, S.T.A.L.K.E.R. is truly a genre-redefining game. We're reminded most of Oblivion when playing S.T.A.L.K.E.R., an astonishing feat considering that at its core this is still a first person shooter."
Oh, goodie... they are reminded of Oblivion.
Click.