Duck and Cover Forum Index


Use these links, buy stuff from Amazon and help us out, nubs.
Amazon.com | Amazon.ca | Amazon.co.uk | Amazon.de
  Duck and Cover  •  FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 Support DAC!
 FO:T "tags" to modify text View next topic
View previous topic
Post new topicReply to topic
Author Message
Red
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 15 May 2002
Posts: 2085
Location: Nowhere (important anyway)

PostPosted: Tue Jul 02, 2002 8:22 pm Reply with quoteBack to top

The usage is from memory, so some of it is probably wrong.... It used to be documented somewhere on the old DaC, but um... well, that's not there anymore. I documented this just a bit after the FO:T demo came out, and even emailed MF to tell them that this could still be used in a rather annoying way, which I won't bother documenting here icon_razz. So anyway here's what I recall - the codes are RIGHT, as I looked for them in the executable, but their usage might be somewhat off.

[edit]: Thanks for JimmyJay for some missing info.

img:[file]
Link to an image. Don't rememeber which are supported, but I remember ZARs are. I think the "root" is the core directory, so to link a GUI character, you'd go img:gui\char\core_medic.zar
col:[integer value]
Sets font colour to integer value (B+G*256*R*65536, or much easyer, take the HTML colours (#RRGGBB) and tranform it into a decimal value (using good old Windows Calculator...))
rgb:[r],[g],[b]
Sets font colour to RGB values...
p+
Start paragraph? Using "Tabwidth" pixels?
p-
End paragraph?
b+
Bold. Makes the font somewhat lighter.
b-
End Bold
Jj
Justifies as a paragraph
Jc
Justify text center
Jr
Justify text right
Jl
Justify text left
Co
Sets font colour orange
Cy
Sets font colour yellow
Cm
Sets font colour magenta
Cr
Sets font colour red
Cc
Sets font colour cyan
Cg
Sets font colour green
Cb
Sets font colour blue
Ck
Sets font colour black
Cw
Sets font colour white
C-
Resets font colour to original text colour
Fy
? Don't remember/Not tested
Fg
? Don't remember/Not tested
tabwidth:[width]
Sets tab width, in pixels.
\n
Line feed.


Last edited by Red on Tue Sep 24, 2002 1:22 am; edited 10 times in total
View user's profileSend private messageSend e-mailAIM AddressYahoo MessengerMSN MessengerICQ Number
Jimmyjay86
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 18 Apr 2002
Posts: 2102
Location: Wisconsin

PostPosted: Tue Jul 02, 2002 8:48 pm Reply with quoteBack to top

Wow, so you can put a picture in the speech? That is worth looking into.
View user's profileSend private messageSend e-mailVisit poster's website
OnTheBounce
TANSTAAFL
TANSTAAFL


Joined: 18 Apr 2002
Posts: 2257
Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland

PostPosted: Tue Jul 02, 2002 9:14 pm Reply with quoteBack to top

This only works in the demo, though. Correct?

Is there any way to strike out text? (It could be used for some humor in notes, for instance.)

Cheers,

OTB
View user's profileSend private messageVisit poster's website
Red
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 15 May 2002
Posts: 2085
Location: Nowhere (important anyway)

PostPosted: Tue Jul 02, 2002 10:26 pm Reply with quoteBack to top

No, they also work in the full game, however where they work has been more limited - and I beleive they only removed it from chats, though I could be wrong. But they do work in some places. The "diablo armour" for example uses the Jc and rgb codes to display the stats. And the place I reported the bug wasn't fixed either.

Also, I noticed there eemed to be a limit to the image size you could display through the img tag.
View user's profileSend private messageSend e-mailAIM AddressYahoo MessengerMSN MessengerICQ Number
OnTheBounce
TANSTAAFL
TANSTAAFL


Joined: 18 Apr 2002
Posts: 2257
Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland

PostPosted: Wed Jul 03, 2002 12:20 am Reply with quoteBack to top

Red wrote:
No, they also work in the full game...


Even w/o a strikeout option this stuff still has possibilities.

Red wrote:
The "diablo armour" for example uses the Jc and rgb codes to display the stats.


I new about the RGB values working. I had posted about it earlier. That's very handy for using colored float-texts the same way the RPGs did.

Thanks.

OTB
View user's profileSend private messageVisit poster's website
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Wed Jul 03, 2002 12:43 am Reply with quoteBack to top

Damnit, Red, stop discovering new stuff so I can actually map instead of playing around with stuff! icon_razz

Speaking of stuff, OTB, is it possible to use the RGB stuff in float text/windowed speech affect only some of the text in the node? Like if I had this:

M01_BobIsBored_A00 = {*sigh* Somebody kill me... please...}

Is there a way to make the "*sigh*" green (by default) and the rest of it, say, white?

The IMG thing would be handy if the NPC wants the PCs to find/kill something, the NPC could show a picture of whatever it is to the PCs. Cool.
View user's profileSend private messageSend e-mailVisit poster's website
OnTheBounce
TANSTAAFL
TANSTAAFL


Joined: 18 Apr 2002
Posts: 2257
Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland

PostPosted: Wed Jul 03, 2002 12:55 am Reply with quoteBack to top

Max-Violence wrote:
Damnit, Red, stop discovering new stuff so I can actually map instead of playing around with stuff! icon_razz


Now you know what I've been going through for 11 months now. Laughing REALLY FUCKING HARD

Max-Violence wrote:
Speaking of stuff, OTB, is it possible to use the RGB stuff in float text/windowed speech affect only some of the text in the node?


I don't know. I say just use the color options that Red listed as follows:

M01_BobIsBored_A00 = {*sigh* [Cw]Somebody kill me... please...[C-]}

Or, if you wanted to be a bit more dramatic:

M01_BobIsBored_A00 = {*sigh* [Cw]Somebody[C-] [Cr]kill[C-] [Cw] me... please...[C-]}

This should make the "*sigh*" green, "Somebody" white, "kill" red and then the rest white again. Of course you should remember to repace the braces w/the appropriate symbols. :wink:

I'm going to have to play around w/this stuff. Especially the text options like justification, bold, etc. You could whip up some really professional looking holodisks this way...

OTB
View user's profileSend private messageVisit poster's website
Red
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 15 May 2002
Posts: 2085
Location: Nowhere (important anyway)

PostPosted: Wed Jul 03, 2002 1:02 am Reply with quoteBack to top

I beleive you don't need to [C-] all the time...
Normal [Cr]Red[Cw] White[C-] normal...

I'd have to play around with it I guess but I'm way too lazy icon_razz

And to answer the question, no, there's no strike-through...

Finding what "new stuff"? This is all old news to me smile
View user's profileSend private messageSend e-mailAIM AddressYahoo MessengerMSN MessengerICQ Number
OnTheBounce
TANSTAAFL
TANSTAAFL


Joined: 18 Apr 2002
Posts: 2257
Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland

PostPosted: Wed Jul 03, 2002 1:11 am Reply with quoteBack to top

Red wrote:
I beleive you don't need to [C-] all the time...I'd have to play around with it I guess but I'm way too lazy icon_razz


Guess it's good that I like to experiment then, eh? Laughing REALLY FUCKING HARD I'll play around w/this later today or tomorrow and post something.

Red wrote:
And to answer the question, no, there's no strike-through...


That's...what...I...was...afraid of... icon_cry

OTB
View user's profileSend private messageVisit poster's website
Jimmyjay86
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 18 Apr 2002
Posts: 2102
Location: Wisconsin

PostPosted: Wed Jul 03, 2002 1:14 am Reply with quoteBack to top

Red said:
Quote:
Finding what "new stuff"? This is all old news to me


Tell us what other old news you know Red!
View user's profileSend private messageSend e-mailVisit poster's website
Jimmyjay86
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 18 Apr 2002
Posts: 2102
Location: Wisconsin

PostPosted: Wed Jul 03, 2002 3:45 am Reply with quoteBack to top

I tried the image tag and it works very well. I don't know of any applications in my current mission but I'll have to think about it. It could prove to be very useful. Maybe if you had enough science skill to use a terminal you could get a view on a closed-circuit television monitor of a defense or secret entrance. Or it could be used to show visual information in a mission briefing.
View user's profileSend private messageSend e-mailVisit poster's website
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Wed Jul 03, 2002 6:55 am Reply with quoteBack to top

Wonder why MF never used any of this "old news" stuff... probably lack of time.
View user's profileSend private messageSend e-mailVisit poster's website
Jimmyjay86
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 18 Apr 2002
Posts: 2102
Location: Wisconsin

PostPosted: Wed Jul 03, 2002 6:57 am Reply with quoteBack to top

Well regardless, it's great that they do have the stuff in there for us Map-Rats! 8)
View user's profileSend private messageSend e-mailVisit poster's website
Section8
I Make Games!
I Make Games!


Joined: 18 Apr 2002
Posts: 286
Location: Apartment 223

PostPosted: Wed Jul 03, 2002 7:43 am Reply with quoteBack to top

The Phoenix Engine can be surprisingly versatile. And I believe Red is right. IMG markup code was taken out of chat stuff, so people couldn't spam massive .ZARs during a MP game to fuck with someone else. Good stuff Red, half of this stuff isn't documented anywhere obvious on my end...
View user's profileSend private messageSend e-mailVisit poster's websiteICQ Number
Red
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 15 May 2002
Posts: 2085
Location: Nowhere (important anyway)

PostPosted: Wed Jul 03, 2002 8:01 am Reply with quoteBack to top

Actually all markeup has been removed from the chat...

And given you guys are still working on Phoenix, I could point out where it still happens - and can be very annoying, since my last email visibly served no purpose...
View user's profileSend private messageSend e-mailAIM AddressYahoo MessengerMSN MessengerICQ Number
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Wed Jul 17, 2002 10:37 am Reply with quoteBack to top

Bold... colors... images... WHAT? No italics? Bah! icon_razz
View user's profileSend private messageSend e-mailVisit poster's website
Section8
I Make Games!
I Make Games!


Joined: 18 Apr 2002
Posts: 286
Location: Apartment 223

PostPosted: Wed Jul 17, 2002 11:44 am Reply with quoteBack to top

DIY Italics.

#1 Tilt head
#2 Read text
View user's profileSend private messageSend e-mailVisit poster's websiteICQ Number
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Wed Jul 17, 2002 11:48 am Reply with quoteBack to top

Section8 wrote:
DIY Italics.

#1 Tilt head
#2 Read text


Uh, what? I just re-read Red's (re... read... Red... hmmm...) list, and I didn't see anything for italics.
View user's profileSend private messageSend e-mailVisit poster's website
Jimmyjay86
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 18 Apr 2002
Posts: 2102
Location: Wisconsin

PostPosted: Wed Jul 17, 2002 6:34 pm Reply with quoteBack to top

He's giving you some of that quirky Aussie humour MV - tilt head, get it?
View user's profileSend private messageSend e-mailVisit poster's website
Red
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 15 May 2002
Posts: 2085
Location: Nowhere (important anyway)

PostPosted: Wed Jul 17, 2002 7:56 pm Reply with quoteBack to top

FYI, DIY = "Do It Yourself"
View user's profileSend private messageSend e-mailAIM AddressYahoo MessengerMSN MessengerICQ Number
Display posts from previous:      
Post new topicReply to topic


Jump to:  



View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group