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 FO PnP: d20 Guide Annoucements View next topic
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Fri Aug 04, 2006 3:09 pm Reply with quoteBack to top

Many people have asked and made suggestions on Fallout character races and classes. Here is our offical response:

Fallout PnP: d20 Guide details Humans, Ghouls, and Mutants for starting races with background options. We will be using a dual classless system. There will be two classless option to choose from (aggressive and non-aggressive) that determines Base Attack, Save bonuses, Hit Die, and so on. Backgrounds, Occupations, Race and Tag! determines class skills. All characters get a background and may choose to take a occupation. Traits are present with all of the classics from Fallout, as well as many more new options. Thats all the news from the wastelands for now...
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Mekorig
SDF!
SDF!


Joined: 28 Jul 2006
Posts: 20

PostPosted: Fri Aug 04, 2006 3:33 pm Reply with quoteBack to top

Ummm...i like almost all the lthings you listed. I would prefered thet Ghouls and Mutants to be templates than races, but overall, the proyect looks really nice.
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Dagon
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Joined: 27 Feb 2005
Posts: 22

PostPosted: Sat Aug 05, 2006 4:27 pm Reply with quoteBack to top

I'm interested to test it smile
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PostPosted: Sun Aug 06, 2006 9:46 pm Reply with quoteBack to top

Are the Aggressive/Non-Aggressive similar to the Attack Option and Defense Option for Call of Cthulhu d20?
gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Sat Aug 26, 2006 2:24 pm Reply with quoteBack to top

In a way it is simular to CoC d20, but still different. Basically Aggressive starts with a BAB that improves every level and one good save; Non-Aggressive have a slower BAB 1 per 3, 2 good saves, and gets faster defense bonuses. Beyond this is customization from traits, background, and optional occupations.



Can't you see I'm Starving! icon_anger

The Gluttoneous One
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Sat Aug 26, 2006 2:28 pm Reply with quoteBack to top

We will be adding a sample chapter from the Fallout PnP: d20 guide within the next two weeks to our underdeveloped website: www.gluttoncreeper.com Stay tuned for the development.



I'm not FAT, I'm just big boned!

The Gluttoneous One
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minigunwielder
Vault Scion
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Joined: 10 May 2006
Posts: 210
Location: Eye of Terror

PostPosted: Sat Aug 26, 2006 9:34 pm Reply with quoteBack to top

Can you let us in on some skills, backgrounds, and other snippets of info?
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Tue Aug 29, 2006 3:16 pm Reply with quoteBack to top

Background will break up the Human race into a defined subrace. Example: Instead of having a Beastlord or Reaver Human race, these are background options a player can choose for their experience growing up in the waste.

Of course their are options to Ghouls and Mutants also.

Skills are mainly d20 Modern with additional coverage of Fallout world oddities (Treat Injury covers dealing with characters that are Blinded, Concussed, and Crippled - all part of targeting combat rules).


icon_dance Ohhh! You got a buffet!!!

The Gluttoneous One
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minigunwielder
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Joined: 10 May 2006
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Location: Eye of Terror

PostPosted: Sat Sep 02, 2006 6:41 pm Reply with quoteBack to top

Seems good, although I was asking if you could show us a couple of sample BGs, I got the general idea.
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Tue Sep 05, 2006 2:54 pm Reply with quoteBack to top

Not at the current time, perhaps in a few weeks, the section are under final revisions

GCG
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Thu Sep 07, 2006 3:13 pm Reply with quoteBack to top

We have loaded an Introduction pdf for the forthcoming FAllout PnP: d20 Guide at www.gluttoncreeper.com/FOd20intro.pdf

Check it out, and tell us your comments...


GCG


Last edited by gluttoncreeper on Fri Sep 08, 2006 2:28 pm; edited 2 times in total
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Nicolai
ASSHAT
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Joined: 25 Feb 2003
Posts: 3739
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PostPosted: Thu Sep 07, 2006 4:27 pm Reply with quoteBack to top

Hm, looks like the file's all corrupted.
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atoga
Mamma's Gang member
Mamma's Gang member


Joined: 14 May 2002
Posts: 5421
Location: Coney Island

PostPosted: Thu Sep 07, 2006 5:08 pm Reply with quoteBack to top

File works fine for me. Pretty interesting stuff I suppose, though ya may want to fix your link, and you might want to get rid of the yellow background (tis ugly as hell).
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Fri Sep 08, 2006 1:56 pm Reply with quoteBack to top

A few peoples have said the file is corrupted, so we investigated, and have come to a conclusion, that you need to upgrade your acrobat reader to 6.0 or 7.0. Reader 5.0 and lower states that the file is corrupt. This is problem.

The yellow background is temporary and will be converted to grey tones when sent to the printer next month (or November). We also fixed the spacing so the link above works.


Are those tatters? I'll take the biggins' icon_chew

The Gluttoneous One
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Mekorig
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Joined: 28 Jul 2006
Posts: 20

PostPosted: Fri Sep 08, 2006 8:42 pm Reply with quoteBack to top

Interesting. The setting appear to be situated at the begining of Fallout 2, and gove info about all the major factions of Fallout 1 and 2, ecept for the Master´s Army.
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5103

PostPosted: Sun Sep 10, 2006 2:47 am Reply with quoteBack to top

I'd definitely like to see at least one or two illustrations per page - backgrounds, sidebars, or whatever.
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Hatchen
Vault Scion
Vault Scion


Joined: 06 Dec 2003
Posts: 179

PostPosted: Sun Sep 10, 2006 5:26 pm Reply with quoteBack to top

Maybe kinda like pipboy formatt, or some sort of tec. sides, and of course pictures as well. But of course, this is the very rough stuff at the moment, they just probably wanted to show us the info in comparison to page design at the moment.
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King of Creation
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Joined: 20 Dec 2003
Posts: 5103

PostPosted: Sun Sep 10, 2006 6:28 pm Reply with quoteBack to top

http://www.duckandcover.cx/forums/viewtopic.php?t=15548

Go there for news comments on the intro. To tell you the truth, I'm really pretty disappointed in it. Poor grammar, typos, and just all around poor writing.
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gluttoncreeper
Glutton Creeper Games


Joined: 19 Jun 2006
Posts: 17

PostPosted: Fri Sep 15, 2006 3:46 pm Reply with quoteBack to top

Didn't we say it was uneditted with no artwork? Of course it is not the finished product, and just a sample. We will be posting sampling #2 in the next week or so, or whenever the lard one gets around to it...

GCG
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Rosh
Desert Strider
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Joined: 18 Apr 2002
Posts: 812

PostPosted: Thu Oct 05, 2006 10:47 pm Reply with quoteBack to top

gluttoncreeper wrote:
Didn't we say it was uneditted with no artwork? Of course it is not the finished product, and just a sample.


Well, maybe next time you'll bother to do your part as editor and do the corrections people submit, or even bother to proofread the work yourself (since, hey, that's your job as editor), so you can have the finished work go public, and have the material look good instead of being so laughably inaccurate and unconnected to setting elements (the different cities used in this "publication") it would be called crap if it were posted on any Fallout Fan-Fic forum.

Here is where a few people, in a few minutes, manage to do what you are supposedly paid to do. So that was a sample? Of what we should expect for the finished product to be as uninformed, lazy, and botched, that it does you and more importantly Fallout a disservice by posting it?

So what's the excuse for the laziness? You want to claim yourselves "The Evolution of Tabletop Games" when so far your work has been rather half-ass and uninspiring compared to Fan-Fic from solo work efforts. So far, it looks like there wasn't any effort to clean up any of your released work to date. Evolution, my ass.

Quote:

We will be posting sampling #2 in the next week or so, or whenever the lard one gets around to it...


From the "two classless classes that determine your skills from your starting background" garbage akin to calling a Ford F-150 "not a truck but a four-wheeled thing you can haul stuff in" to the intro being an unedited failure of Copy+Pasting from the Fallout Wiki, to the front cover being a PDF when an image file would have been far less unwieldy to...you're not even trying, kids.

I see no reason for me to pay money for this garbage.
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