Treasure depot of the Hubologists?

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Red Knight
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Treasure depot of the Hubologists?

Post by Red Knight »

Hi! I'm new in here and got a question: In the headquarter of the Hubologists there is one terminal next to the mechanic who can improve your power armor and when you access it you can learn some interesting things about the hubologists. Anyway, there is also on entry that speaks of a huge depot where the hubologists store all there riches. If you try to find out it's location it says that you're not able to figure out how to use the coordinates. Is there a way to get to that depot or is this a dead end? Unfortunately I had their hard disks formatted so I can't use this info unless I start a new game, but I'm just curious.
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Post by Kashluk »

I never found any such depot... Perhaps it's just some additional background story?
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Aneurysm
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Post by Aneurysm »

Heh it's a unfinished quest or maybe just a little rumor to add some spice to the game.
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Post by ExtremeDrinker »

Pretty sure it's yet another unfinished bit...Or just a damned tease.
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Post by FalloutDude »

Maybe someone should make a mod that takes you there, if no one wants to I will.
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Post by vx trauma »

Yeah! New quest: Join the hubologists and destroy the rest of what remains of psychiatry.
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Fa11lloutfan_15
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Post by Fa11lloutfan_15 »

FalloutDude wrote:Maybe someone should make a mod that takes you there, if no one wants to I will.
But that would require the treasure depot to have been implemented in the game in the first place.
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S4ur0n27
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Post by S4ur0n27 »

Another Swede.
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Post by VasikkA »

Image
Kashluk

Post by Kashluk »

Yarr D;
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Post by vx trauma »

the hubologist treasure(pleasure) vault with valuables and horny sex-slaves (fun or release for xp) is just up from vault 15. Be careful for the leeching scien... hubologists who try to get you to back loans for their spacestationcofffin for their beloved leader. the vault is named vault 69 and it's in back of a deathclaw nest.
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Carib
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Post by Carib »

Can't someone just mod the treasure depot in?
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Post by Koki »

Indeed, that would be the fastest way to end such thread on DAC.
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Post by jetbaby »

Call harris and suggest it to him. I'm sure he'd be glad to ignore your question and make wild claims about how his mod is totally awesome and you should totally play it. Oh, and how Korn rocks.
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Post by VasikkA »

jetbaby wrote:Call harris and suggest it to him. I'm sure he'd be glad to ignore your question and make wild claims about how his mod is totally awesome and you should totally play it. Oh, and how Korn rocks.
Actually there is a hubologist treasure depot in WM2, but your character must be level 45 to access it and you can't get in without a science skill of at least 270%, and you need to construct a plasmaelectric pump-action lockpick out of a flamer, 5 empty nuka cola bottles and 20 golden gecko pelts. I read this in one of his numerous russian fan sites.
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Post by S4ur0n27 »

Russians are such liars :gnasher:
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Post by Frowning »

I went to the treasure depot and it's not worth modding in.
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