Any Total Conversion Mods?

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
Post Reply
Mekano
SDF!
SDF!
Posts: 14
Joined: Wed Aug 02, 2006 8:56 pm

Any Total Conversion Mods?

Post by Mekano »

Are there any big mods that add more than just a new item or a new quest? Perhaps one with a new world map, new towns, entirely new city?

I want a reason to install fallout 2 again but not to play the same old quests again :(

okay i found mutants rising again, is that project dead now?
iohkus
User avatar
atoga
Mamma's Gang member
Mamma's Gang member
Posts: 5440
Joined: Tue May 14, 2002 4:13 am
Location: Coney Island

Post by atoga »

teamx mod okay
suppose you're thinking about a plate of shrimp. suddenly somebody will say like 'plate' or 'shrimp' or 'plate of shrimp', out of the blue, no explanation.
mvBarracuda
Scarf-wearing n00b
Scarf-wearing n00b
Posts: 45
Joined: Sat May 20, 2006 5:25 pm
Contact:

Killaps patch

Post by mvBarracuda »

Killaps patch is worth installing as it fixes all known bugs in Fallout 2; and this were about 250 IIRC.
User avatar
Haris
Mamma's Gang member
Mamma's Gang member
Posts: 1085
Joined: Sun Apr 11, 2004 6:46 pm
Location: Sweden

Post by Haris »

Not one of those where what he asked for.
Mekano
SDF!
SDF!
Posts: 14
Joined: Wed Aug 02, 2006 8:56 pm

Post by Mekano »

Wasteland Merc looks neat. I think i'll try that

and I guess mutant rising is dead?
iohkus
User avatar
Haris
Mamma's Gang member
Mamma's Gang member
Posts: 1085
Joined: Sun Apr 11, 2004 6:46 pm
Location: Sweden

Post by Haris »

I dont think its dead.
ExtremeDrinker
250 Posts til Somewhere
250 Posts til Somewhere
Posts: 2838
Joined: Wed Jun 05, 2002 11:21 am
Location: Going to School.

Post by ExtremeDrinker »

Just not living.
User avatar
S4ur0n27
Mamma's Gang member
Mamma's Gang member
Posts: 15172
Joined: Sat Jun 01, 2002 10:14 am
Contact:

Post by S4ur0n27 »

Don't try Wasteland Merc :aiee:
dude101
SDF!
SDF!
Posts: 6
Joined: Sun May 29, 2005 12:42 pm

Post by dude101 »

Give wasteland merc a go, I loved WM1 the most.

Also consider the megamod over on NMA, truly awesome.
User avatar
[HpA]SniperPotato
Desert Wanderer
Desert Wanderer
Posts: 518
Joined: Fri Dec 17, 2004 2:23 am
Location: Everywhere and Nowhere
Contact:

Post by [HpA]SniperPotato »

hows wasteland merc 3 coming along?
Fallout Tactics multiplayer: COOPnet and MegaCOOP map pack
User avatar
Goretheglowingone
Mamma's Gang member
Mamma's Gang member
Posts: 1280
Joined: Thu Jun 22, 2006 7:49 am
Location: DAC (YEA FUCKERS! WHAT'S IT TO YOU? HUH! HUH! , I Gotta go butt sex a nun now..

Post by Goretheglowingone »

dude101 wrote:Give wasteland merc a go, I loved WM1 the most.

Also consider the megamod over on NMA, truly awesome.

your a level 1! what do you know!... shutup NOOb!
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

Goretheglowingone wrote:
dude101 wrote:Give wasteland merc a go, I loved WM1 the most.

Also consider the megamod over on NMA, truly awesome.

your a level 1! what do you know!... shutup NOOb!
You're an asshat. What do you know!... shutup D:!
Belg
SDF!
SDF!
Posts: 3
Joined: Wed Sep 19, 2007 7:35 pm

Post by Belg »

User avatar
fallout ranger
Hero of the Glowing Lands
Hero of the Glowing Lands
Posts: 2205
Joined: Wed Sep 08, 2004 5:26 am
Location: Shady sands (no really!!)
Contact:

Post by fallout ranger »

The Mutants Rising demo came out a while back. It looks pretty good, and they way they used the tactics roaces and turrets is neat.[/recommend]
does this work
User avatar
Karel
SDF!
SDF!
Posts: 8
Joined: Wed Apr 18, 2007 3:20 pm

Post by Karel »

Fallout: Between Good & Evil, but it's not yet out, you will have to help the development (link)
Our Host!
Post Reply