[STALKER] Fallout inspired Mod - Anyone interested?

Discuss the creation and scripting of new fan-made games and mods for the Fallout series of games.
Post Reply
Lyan
SDF!
SDF!
Posts: 1
Joined: Tue Mar 27, 2007 8:32 pm
Contact:

[STALKER] Fallout inspired Mod - Anyone interested?

Post by Lyan »

I definitively have interest in doing one for real! And when nobody else does I at least will make some maps using Fallout locations!

My idea so far:


I'm thinking of some kind of endless game. You travel around on a Worldmap similar to the Fallout one with Keylocations, random encounters and special encounters. In the settlemetns you can sell and trade the stuff you've found during the encounters, buy new equipment and provisions , participate in quests or join a caravan.
The maps for the random encounters ar either generated randomly or taken from a palette of prebuild maps. Moreover I thought of extending STALKERs reputation system and assimilate it to the one Fallout offers(e.g If you have killed allot of innocents you get a bad reputation and people you'll met might not trade or speak to you or open fire once they've seen you. To what extent the skill system should be adapted I'm not quite sure yet.


One thing is obvious: We're going to need a team of lot of talented modders!

2D Artists
3D Artists
Coder
Textureartists
Mapper
and later people that write the dialoges

I can offer myself as a mapper in advance (I currently still suck at modelling).

...So what cha thinkin?
Blargh
Ãœberkommando
Ãœberkommando
Posts: 6303
Joined: Sun Nov 09, 2003 7:11 pm

Post by Blargh »

I can (and do !) play the cello. :drunk:
Dreadnought

Re: [STALKER] Fallout inspired Mod - Anyone interested?

Post by Dreadnought »

Lyan wrote:...So what cha thinkin?

That I need a shower.






And that its gonna fail.
User avatar
Frater Perdurabo
Paragon
Paragon
Posts: 2427
Joined: Mon Jun 05, 2006 11:51 am
Location: Võro

Post by Frater Perdurabo »

I thought that it's already been done (Wasteland Merc)? :?
User avatar
VasikkA
No more Tuna
No more Tuna
Posts: 8703
Joined: Sat Jun 15, 2002 6:14 pm

Post by VasikkA »

I think you need to come up with a more elaborate plan to recruit any modders. Would you be leading the project? Have you worked on mods before?

Try No Mutants Allowed. They have a more active mod community.
User avatar
jetbaby
Mamma's Gang member
Mamma's Gang member
Posts: 4186
Joined: Sun Jan 18, 2004 11:32 pm
Location: Magical Island

Post by jetbaby »

Insert in depth, detailed, knowledged post by :requiem_for_a_starfury: here.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!

Duck and Cover: THE site for all your Fallout needs
User avatar
Megatron
Mamma's Gang member
Mamma's Gang member
Posts: 8030
Joined: Fri Apr 19, 2002 1:00 am
Location: The United Kingdoms

Post by Megatron »

Last edited by Megatron on Sun Dec 27, 2009 4:46 pm, edited 1 time in total.
Dreadnought

Post by Dreadnought »

VasikkA wrote:I hate you. Do you have the balls for a mod?

Now go to No Mutants Allowed before we all flame you.
fixed
PsychoSniper

Post by PsychoSniper »

Good god.

Sounds like a rehash of wasteland merc.
Our Host!
Post Reply