Author |
Message |
Topic: New Tactics SP Campaign in the works... |
Max-Violence
Replies: 11
Views: 10675
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Wed Nov 01, 2006 2:37 pm Subject: New Tactics SP Campaign in the works... |
Sounds very interesting. I, for one, wait for more info  |
Topic: doors with two switches... |
Max-Violence
Replies: 2
Views: 5178
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Tue Aug 22, 2006 6:10 pm Subject: doors with two switches... |
Have the door and both switches all with the same tagname. Set the door to auto open/close. Have one preserved trigger condition always, action lock door.
Genius! Many thanks! |
Topic: doors with two switches... |
Max-Violence
Replies: 2
Views: 5178
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Tue Aug 15, 2006 3:49 pm Subject: doors with two switches... |
I remember running into this problem before when I was making DDch5 (and, possibly, other times as well) but I never found a solution.
The situation is this: I've got a spiffy gate that requires u ... |
Topic: Goo not gooing???!!! |
Max-Violence
Replies: 1
Views: 4384
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Sun Jul 23, 2006 4:58 pm Subject: Goo not gooing???!!! |
Only thing I can think of is that you need to do another Update Tiles Used to flag the tiles as Animated. Sometimes in the editor they will animate when the screen is refreshed, thereby making it loo ... |
Topic: Speech occured trigger help!!! |
Max-Violence
Replies: 1
Views: 3979
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Fri Jul 14, 2006 6:36 pm Subject: Re: Speech occured trigger help!!! |
I am so dumb sometimes....I think I just need sleep!
If I had a dollar for every time I said that to myself... |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Thu Jul 13, 2006 5:34 pm Subject: Sprite Editing |
Mapping again already MV?
Yep! Finished major tilework (i.e. minimap = rendered). I'm doing the detail tilework now and I've got some of the basic triggers done. Workin' out the nuances ... |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Wed Jul 12, 2006 7:02 pm Subject: Sprite Editing |
I'd use it if it fit into a project, that's for sure.
Me too! It looks hawt, if only it had a place in my current map... (and Dak sent me the sprite, of course). |
Topic: Refresher on Holodiscs and papers etc...Please!! |
Max-Violence
Replies: 7
Views: 12522
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Wed Jul 12, 2006 6:59 pm Subject: Refresher on Holodiscs and papers etc...Please!! |
Lol Req, ringing and wrining are two different things. Bells ring, people wring wet rags and the water falls out. It was a joke  |
Topic: Refresher on Holodiscs and papers etc...Please!! |
Max-Violence
Replies: 7
Views: 12522
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Tue Jul 11, 2006 5:31 pm Subject: Refresher on Holodiscs and papers etc...Please!! |
Ah, now the memory bells are ringing (or is that wringing?). Cheers!
Hey M-V what rock have you been hiding under?
How's it going?
title_holodisklabel = {Prodigal Son's return.}
holodiskl ... |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Tue Jul 11, 2006 5:28 pm Subject: Re: Vehicles |
Edit: I did a second one with far better graphics and 4 directions, how ever I do not have the artist permission to show that one.
That stinks
That police car looks pretty good for one of s ... |
Topic: Refresher on Holodiscs and papers etc...Please!! |
Max-Violence
Replies: 7
Views: 12522
|
Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Mon Jul 10, 2006 2:42 pm Subject: Refresher on Holodiscs and papers etc...Please!! |
I wish I could help ya but I have no recollection of how to do holodisks I sure hope someone does because I could use the refresher too!  |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Mon Jul 10, 2006 2:09 pm Subject: Sprite Editing |
ecnelioV-xaM
I see someone else has been ing besides me!
I guess it's back to ammo forecasting now.
Ammo what? |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
|
Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Fri Jul 07, 2006 6:33 pm Subject: Re: Vehicle |
If you want can dig up a screen shot of one.
Sure I'm no artist either but I'd like a looksie. |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Fri Jul 07, 2006 3:42 pm Subject: Sprite Editing |
It's good to see you back MV, I thought maybe you had died or something....
But seriously though, all that died was my ability to get some quality time in with the land of make-be ... |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Wed Jul 05, 2006 7:05 pm Subject: Sprite Editing |
Ahhhh, OK Thanks, I didn't even see that. |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
|
Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Wed Jul 05, 2006 1:44 pm Subject: Sprite Editing |
Holy Shit, it's MV!
Aiieeee!!!
I guess w/your return after god-knows-how-long my absense of roughly a year pales...
How ya been? Are you gonna update the Hub anytime soon? I'm goi ... |
Topic: Sprite Editing |
Max-Violence
Replies: 70
Views: 53423
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Tue Jul 04, 2006 3:13 pm Subject: Sprite Editing |
Wow, a real-deal FoT sprite editor? Sweetness! I might just have to dig out the maps I was working on when I went poof...
edit: Ooohhh, RedViewer... I remember thee well.
edit again: Ah, cra ... |
Topic: The new people... |
Max-Violence
Replies: 50
Views: 21234
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Forum: In The News Posted: Sat Jul 31, 2004 7:42 pm Subject: The new people... |
I'm not touching the old moderator statuses either, at least until I know who's still around, to keep the old DAC feel.
I'm still here. I think. |
Topic: FoT speech sound files tutorial |
Max-Violence
Replies: 7
Views: 13821
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Forum: Fallout Tactics Mapping, Modding and Map Reviews Posted: Mon Jul 19, 2004 4:51 pm Subject: FoT speech sound files tutorial |
Good stuff. Any voice actors doing pro-bono work in our midst? |
Topic: MMOGs = Massively Big Suckage? |
Max-Violence
Replies: 46
Views: 14334
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Forum: General Discussion Posted: Mon Jul 19, 2004 4:46 pm Subject: MMOGs = Massively Big Suckage? |
Nobody's mentioned Final Fantasy 11!?!? Sure, it's not all that revolutionary (IMO, MMORPG's are MMORPG's, regardless of the brand-name), but its fun to play for $13 USD/month. SquareEnix puts out o ... |
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