Search found 117 matches

by MacBeth
Thu Apr 24, 2003 3:53 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

Well, as you can see this causes other problems, most notably compatibility issues with the older FOT... yes it does but the mod wouldn't work anyway if the game wasn't patched (at least i supposse so) My best guess at this point as that you needed it in the installer for the installer to be able t...
by MacBeth
Wed Apr 23, 2003 5:20 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

hey i'm stuck how do i get down the ladder at the BRC? I visited it once and i don't know how i got down there but I did but I left as soon as i entered then i went on to do other quests and now i can't figure out how to get down there. and to the others with the same problem... well there's a FOT ...
by MacBeth
Tue Apr 22, 2003 9:06 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

if your repair skill is high enough (more than 35%) then you will repair it just getting near the automat
by MacBeth
Tue Apr 22, 2003 5:43 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

ehem... I just d'loaded the mod, as well as the patch and the english-maker-thingie, but when I run the setup it quits at 90% when installin' the 03desert.mp3 file. help pweez... try making your own shorcut to the game (bos.exe -path awaken) and runing it without the sound (other important files we...
by MacBeth
Tue Apr 22, 2003 11:41 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Awaken Campaign, by Vault-tec games (Single Player Campaign)
Replies: 46
Views: 110569

1) Couldn't find what Rebecca ate that made her sick. Couldn't even find her room (at least, I don't think I found it...) if you found it then give the doc what you found :) (with barter) I got a quest from a guy named Ted to kill some radscorpions and/or lead them to the Tribals' water. Two tribal...
by MacBeth
Mon Apr 21, 2003 10:12 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

Image
khem interesting how two files with the same name can exist...

edit - lol i know what was wrong, the english file had a space bar after it's name... patched txt files you can grabb from here:
www.kam.pl/~thecrow/en_locale_patch.zip
by MacBeth
Mon Apr 21, 2003 9:11 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

Forty-six & Two wrote:Theres been a few dialogues with polish text even though I DLed the english version.
just one word... f*ck!

and i though i checked everything :(
by MacBeth
Mon Apr 21, 2003 8:16 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

What the heck does the mod include to be so humongous? 210megs sheesh. Thankfully their provider's pretty fast!, averaging 360k/s the biggest part of the mod are music (53mb) and movies (51mb), and the problem is that you have to download most of the maps once again (in 1.31 patch) because some peo...
by MacBeth
Mon Apr 21, 2003 4:18 pm
Forum: In The News
Topic: Awaken mod... now in English flavour!
Replies: 103
Views: 218829

All the difficulties are because the Polish version even exists. I wish they didn't translate games, I want'em in English. If FOT was available in English here than perhaps I'd even buy it. I just hate that politics, "we worked hard to translate the shit, take it or leave it". I know that...
by MacBeth
Mon Apr 21, 2003 2:51 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Projects in the making
Replies: 116
Views: 248185

more details about realFT: - about 70 "different" weapons (at least they're suppossed to different, even if the difference is only for example one additional fire mode) - some unique items will have different sprites (for example 3 different looking desert eagles: silver, gold, black) - er...
by MacBeth
Wed Apr 09, 2003 5:39 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Projects in the making
Replies: 116
Views: 248185

I've been helping with some of the translations for the English version at least to make sure they have the meanings, spellings, and grammar translated correctly. But the last ones I did were last week and Snake told me there some more to come yet. So I am guessing the english version won't be read...
by MacBeth
Thu Mar 27, 2003 6:06 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Stat- and Skill-Based Triggers
Replies: 12
Views: 2590

Here you go! an update is ready :P and if you don't mind i will send you more english txt's to check, but first i have to translate them myself :/
by MacBeth
Thu Mar 27, 2003 3:58 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Stat- and Skill-Based Triggers
Replies: 12
Views: 2590

the rpg elements of the game are: -the possibility to choose what karma you want to have (for example join the rangers or slavers) -some quest are based on your stats/skills so when you for example want to repair a computer you will need a high science skill. and SOMETIME (but unfortunately very rar...
by MacBeth
Tue Mar 25, 2003 10:31 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Projects in the making
Replies: 116
Views: 248185

Well if you need someone to go over the text files to fix the worst spelling/grammar errors I'm sure there would be some volunteers for that. I could easily do it. I won't be able to translate because I know almost no polish except for "charnina" and maybe "ponczka"! Yeah, I'm s...
by MacBeth
Tue Mar 25, 2003 9:13 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Projects in the making
Replies: 116
Views: 248185

Damn, good thing I have DSL! Is the english version going to be released at the same time? The english version is going to released first :) but you might find maaaaany bugs in the translation, i know it because im one of the main translators :P and unfortunately there is a lack of good, trustworth...
by MacBeth
Tue Mar 25, 2003 4:00 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Projects in the making
Replies: 116
Views: 248185

1. real FT - real world weapons, with real world dmg put into the FTBOS campaing, it's only a mod not big (3mb of entities, sprites and gui). inspired with Sonic's RW. the last version is 0.98 with a install program ready, but most of the weapons don't have any descriptions, and maybe some entities ...
by MacBeth
Sun Mar 23, 2003 10:07 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Brotherhood of Steal
Replies: 11
Views: 3325

great idea, i think the most interesting are thieves, raiders and old school BOS. but the BOS could be to powerful for a 1st lever character. you could make some training missions before you could run around and save the world from raiders/ghouls/s mutants/whatever possible :)
by MacBeth
Fri Mar 14, 2003 10:45 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Changing entities for use in SP game
Replies: 24
Views: 5235

heh :) it seems that im not the only one who likes something called "realism" (well at least quasi-realism :P) in the game. good luck in creating your mod strapon2 or.. with a weapon could i make the critical chance go up if you aim for... say, a specific body part, such as the head. im gu...
by MacBeth
Fri Mar 14, 2003 10:25 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: rad game tools
Replies: 1
Views: 1006

jeeez im dumb, reading faqs is a very good idea when you have a problem How do you create a Bink audio stream using the old audio codec format (for use with applications using an old version of Bink)? To do this, just add 100 to the compression level in the compressor or mixer. For example, instead ...
by MacBeth
Tue Mar 11, 2003 8:55 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: rad game tools
Replies: 1
Views: 1006

rad game tools

anyone has an old version of rad game tools?? im looking for it because the newer has a new audio codec which FT doesnt know how to play. and the effect of this is that we dont hear any sound from the *.bik's made by the newer rgt