Search found 1016 matches

by Flamescreen
Fri Jan 23, 2009 10:03 pm
Forum: Fallout 3
Topic: Fallout 3 Last Impressions
Replies: 105
Views: 255274

Did it do well sales-wise? Enough to make them consider a part 4 were the fans will be completely ignored once again.
I'm wondering who'd buy it(No3).
The PC version seems to be doing well here, but Greece never was a big market to begin with(so there still is hope).
by Flamescreen
Fri Jan 23, 2009 9:51 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Here are some Screenies from my Mod/Campaign
Replies: 210
Views: 308982

Damn, xcon, you're still into this thing?
I admire your focus and determination.
It looks great, I'd sure play it. Haven't played FoT for at least 2 years now.
Have a great year btw, I've noticed you say you had trouble.
by Flamescreen
Mon Mar 03, 2008 7:56 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Download the new critter Dinosaur.
Replies: 6
Views: 11272

It's a nice work Indiane, do you think you could make a tutorial or give some direction on what you've done to do this?
I think it would prove to be of a lot worth to the community to have a basis that works on sprites.
by Flamescreen
Sun Jul 16, 2006 10:22 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Sprite Editing
Replies: 70
Views: 73515

Aha, so what's all that about Sprite editor I'm reading? Is it really here? I can hardly believe it. Have you guys made anything with it yet? Cheers, Flame. I haven't played with it much yet but would like to make one of those long sought after vehicle actors. Unfortunately I have other projects ke...
by Flamescreen
Thu Jul 13, 2006 1:33 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Sprite Editing
Replies: 70
Views: 73515

Aha, so what's all that about Sprite editor I'm reading?
Is it really here? I can hardly believe it.
Have you guys made anything with it yet?

Cheers,
Flame.
by Flamescreen
Mon Aug 01, 2005 5:30 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Destoryable Doors
Replies: 25
Views: 21467

Hey, OTB, it's a surprise to see you around.
Wish you luck for the things you're after currently.

flamescreen
by Flamescreen
Mon Aug 01, 2005 5:26 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: FO Mod for Civ3:Wasteworld
Replies: 0
Views: 6279

FO Mod for Civ3:Wasteworld

I've been working lately on this mod for FO using Civ3 goodies(editors for units too, unlike FoT), called Wasteworld(cause it will have some wasteland elements as well). There's another mod, the Fallout mod, I've been contributing to as well, but I thought I needed to create this, since I disagree w...
by Flamescreen
Sun Jan 30, 2005 9:10 pm
Forum: Fallout 3
Topic: Fallout 3 Graphic Poll
Replies: 74
Views: 63141

I think the way Tactics presented graphics(3d designed in a 2d prespective) was pretty much perfect, when it comes to graphics. I like handrawn, or what looks as hand-drawn, which Tactics was. 3d is still very underdeveloped to cover FO, as I see it. Of course it's bethesda's call and in addition, g...
by Flamescreen
Sun Jan 30, 2005 8:55 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FoT Weapon modding
Replies: 15
Views: 14474

Always good to see there's new blood around. You guys keep it up! I can't post too often due to other engangements, but as soon I'm done with them, I plan to return and finish my work. Probably along with FO3 :crazy: , but it's something. I have a suggestion for the mods...make JJ86's thread sticky,...
by Flamescreen
Sun Nov 28, 2004 3:18 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Mutie kill gum, 'Y', Carrier...NEW 'Y' Cross zip
Replies: 5
Views: 5854

Very good. Love your work.
by Flamescreen
Thu Nov 18, 2004 8:13 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: FoT Tutorials Links
Replies: 19
Views: 62222

Good to see that.
It seems i missed those wooden tiles somehow. Looking good!
by Flamescreen
Thu Nov 18, 2004 8:09 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: GotMilk+ other scenary sprites and entities download
Replies: 5
Views: 5966

Re: GotMilk+ other scenary sprites and entities download

Files include Impaled humans, crucified humans, drive in theater sign and the GotMilk sign. Send me an image that you want made into a sign state how big it must be and ill crank out the sprite. For some reason I can't make .til's. these work and are no bigger than tiles. A few single layer scenery...
by Flamescreen
Thu Nov 18, 2004 8:06 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: Civ3: fallout?
Replies: 2
Views: 5774

Also, notice that I am doing some of the grafix there, so it has to be a good thing, yes? :eyebrow:
by Flamescreen
Tue Oct 26, 2004 12:12 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: The Ressurected Stevie D Thread
Replies: 98
Views: 64586

I'm thinking of creating a yahoo board for this eventually, but it'll probably take more time than Stevie-d will be mapping for. You could browse DAC's pages though, I'm pretty sure we used to have a lot tiles here as well. Might have them still. Hopefully JJ86 will ressurect his page. Lot's stuff t...
by Flamescreen
Tue Oct 26, 2004 11:54 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: The Architect
Replies: 26
Views: 28091

Yeah, like your work, Stevie-d.
You're good in creation through combination.
by Flamescreen
Tue Oct 26, 2004 11:50 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: New Tiles, and some old ones.
Replies: 19
Views: 15567

Hey, hope things'll go much better for you, man.
The climpable ivy is an awesome idea.

What many people here never thought of probably, btw, is that you can actually creat many new things using parts already in the game. When you'll see my work, you'll see how this happens.
by Flamescreen
Tue Oct 26, 2004 11:46 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Weapon Sprite Resources
Replies: 10
Views: 8889

Yeah the proportions keeping relative is essential. some graphics are almost unrealistically big(that the users added). Of course still welcome.
I was fiddling with Civ3 mods lately, and I wish we had artists from their boards here.

We could do like New FO using FoT with extreme ease.
by Flamescreen
Thu Oct 07, 2004 10:37 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Weapon Sprite Resources
Replies: 10
Views: 8889

Senore Deluxe had Photoshop 6 and found the way it's done. If you have time, search for his threads. It's somewere over there.(he didn't post too often so there shouldn't be many of)
by Flamescreen
Thu Oct 07, 2004 10:34 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: New Tiles, and some old ones.
Replies: 19
Views: 15567

Should be interesting at least the interface. I prob have the rest.
Thanks.
by Flamescreen
Thu Oct 07, 2004 10:31 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Red!Viewer 1.7 coming some time - TIL Editing bug found!
Replies: 31
Views: 34192

Looks very good Red