Search found 6 matches
- Wed Nov 05, 2003 7:06 am
- Forum: Fallout Editing
- Topic: The Perfect Mod Idea
- Replies: 8
- Views: 7145
The Perfect Mod Idea
The perfect mod whould be set 13 years after fallout 2 and the survivors of the Enclave have regrouped at Navaro, and the town the vault dwellers and the tribals founded is constantly under attack by a super mutant army that is secretly making new super mutants from tech at the Glow. The player whou...
- Wed Nov 05, 2003 6:57 am
- Forum: Fallout and Fallout 2
- Topic: Complaints about the ending (spoilers)
- Replies: 21
- Views: 8587
- Wed Nov 05, 2003 6:45 am
- Forum: Fallout and Fallout 2
- Topic: Fallout 2 Trivia!!
- Replies: 106
- Views: 55289
- Wed Nov 05, 2003 6:44 am
- Forum: Fallout and Fallout 2
- Topic: Fallout 2 Trivia!!
- Replies: 106
- Views: 55289
- Mon Nov 03, 2003 12:43 am
- Forum: Fallout and Fallout 2
- Topic: Mr Nixon
- Replies: 5
- Views: 3261
Mr Nixon
Are you supposed to find a mr. nixon for the little girl in vault city
- Mon Nov 03, 2003 12:41 am
- Forum: Fallout Technical Support
- Topic: Broken quests, may contain spoilers
- Replies: 96
- Views: 185918
klamath yellow card
I know this kind of old but the yellow key card is for the gecko power plant (the yellow doors)